cvs commit: ports/games Makefile ports/games/eduke32 Makefile
distinfo pkg-descr pkg-plist ports/games/eduke32/files
patch-Makefile patch-Makefile.deps patch-source__game.c
patch-source__jaudiolib___multivc.h patch-source__jaudiolib__debugio.h
patch-source__jaudiolib__dma.h ...
Alejandro Pulver
alepulver at FreeBSD.org
Wed Aug 2 20:14:48 UTC 2006
alepulver 2006-08-02 20:14:47 UTC
FreeBSD ports repository
Modified files:
games Makefile
Added files:
games/eduke32 Makefile distinfo pkg-descr pkg-plist
games/eduke32/files patch-Makefile patch-Makefile.deps
patch-source__game.c
patch-source__jaudiolib___multivc.h
patch-source__jaudiolib__debugio.h
patch-source__jaudiolib__dma.h
patch-source__jaudiolib__dpmi.h
patch-source__jaudiolib__dsl.c
patch-source__jaudiolib__dsl.h
patch-source__jaudiolib__interrup.h
patch-source__jaudiolib__nodpmi.c
patch-source__jaudiolib__platform.h
patch-source__jaudiolib__sdlmusic.c
patch-source__jaudiolib__unixglob.c
patch-source__jaudiolib__unixpitch.c
patch-source__jaudiolib__unixvoc.c
patch-source__jaudiolib__util.h
Log:
EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly
extending what can be edited in the game. EDuke32 combines the work that JonoF
and Ken Silverman have put in to JFDuke3D with the original EDuke work done by
Matt Saettler, while simultaneously adding tons of new and useful features.
Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in
existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille
and the EDuke32 team.
This port includes icculus.org/duke3d patches for sound and joystick support.
WWW: http://eduke32.com/
Revision Changes Path
1.1021 +1 -0 ports/games/Makefile
1.1 +55 -0 ports/games/eduke32/Makefile (new)
1.1 +9 -0 ports/games/eduke32/distinfo (new)
1.1 +57 -0 ports/games/eduke32/files/patch-Makefile (new)
1.1 +14 -0 ports/games/eduke32/files/patch-Makefile.deps (new)
1.1 +11 -0 ports/games/eduke32/files/patch-source__game.c (new)
1.1 +15 -0 ports/games/eduke32/files/patch-source__jaudiolib___multivc.h (new)
1.1 +33 -0 ports/games/eduke32/files/patch-source__jaudiolib__debugio.h (new)
1.1 +86 -0 ports/games/eduke32/files/patch-source__jaudiolib__dma.h (new)
1.1 +46 -0 ports/games/eduke32/files/patch-source__jaudiolib__dpmi.h (new)
1.1 +260 -0 ports/games/eduke32/files/patch-source__jaudiolib__dsl.c (new)
1.1 +53 -0 ports/games/eduke32/files/patch-source__jaudiolib__dsl.h (new)
1.1 +53 -0 ports/games/eduke32/files/patch-source__jaudiolib__interrup.h (new)
1.1 +53 -0 ports/games/eduke32/files/patch-source__jaudiolib__nodpmi.c (new)
1.1 +64 -0 ports/games/eduke32/files/patch-source__jaudiolib__platform.h (new)
1.1 +481 -0 ports/games/eduke32/files/patch-source__jaudiolib__sdlmusic.c (new)
1.1 +152 -0 ports/games/eduke32/files/patch-source__jaudiolib__unixglob.c (new)
1.1 +215 -0 ports/games/eduke32/files/patch-source__jaudiolib__unixpitch.c (new)
1.1 +2880 -0 ports/games/eduke32/files/patch-source__jaudiolib__unixvoc.c (new)
1.1 +15 -0 ports/games/eduke32/files/patch-source__jaudiolib__util.h (new)
1.1 +11 -0 ports/games/eduke32/pkg-descr (new)
1.1 +6 -0 ports/games/eduke32/pkg-plist (new)
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