cvs commit: ports/games/doom Makefile ports/games/doom/files
patch-ag patch-sndserv__soundsrv.c patch-sndserv__wadread.c
Alexey Dokuchaev
danfe at FreeBSD.org
Mon Oct 10 05:59:06 PDT 2005
On Mon, Oct 10, 2005 at 11:33:31AM +0000, Jean-Marc Zucconi wrote:
> jmz 2005-10-10 11:33:30 UTC
>
> FreeBSD ports repository
>
> Modified files:
> games/doom Makefile
> games/doom/files patch-ag
> Added files:
> games/doom/files patch-sndserv__soundsrv.c
> patch-sndserv__wadread.c
> Log:
...
> Replace post-patch with real patch files.
I've always been under impression that we try to avoid creating trivial
patches when desired functionality can be implemented using some
inplace-editing tools. Could you elaborate on what you've done here?
Thanks!
./danfe
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