cvs commit: ports/games/quake2lnx Makefile distinfo pkg-message
pkg-plist ports/games/quake2lnx/files
extra-patch-src_rogue_g__local.h extra-patch-src_rogue_q__shared.c
extra-patch-src_xatrix_q__shared.c patch-Makefile
patch-src::game::g_phys.c patch-src::linux::gl_glx.c
patch-src::linux::rw_in_svgalib.c ...
Alexey Dokuchaev
danfe at FreeBSD.org
Thu Nov 17 05:31:08 PST 2005
On Thu, Nov 17, 2005 at 10:51:28AM +0000, Edwin Groothuis wrote:
> [UPDATE] games/quake2lnx: integrate with "quake2-data"
>
> Changes:
> * Integrate with "quake2-data".
> * Add OPTIONS (21).
> * Clean-up (sort knobs alphabetically, etc.).
> * Automatically extract Rogue and Xatrix mission packs.
> * Remove ARCH from library names (gamei386.so -> game.so).
> Also increases portability (the library name was manually
> defined between #ifdefs checking the architecture, and a
> #error at the end).
> * Change patch names (using "_" instead of "::"), and also some patches.
I was under impression that we do not do this for patches already there,
this convention typically should be only applied to new patch files.
>
> PR: ports/87181
> Submitted by: Alejandro Pulver <alejandro at varnet.biz>
> Approved by: maintainer timeout
Edwin,
I wish I could say "thanks" for work you've done, but I would appreciate
private confirmation mail even in case of "maintainer timeout". This is
a complicated port, and such a change is potentially harmful due to its
massiveness. Commits like this should probably be done per-piece fashion,
otherwise it's really hard to check if nothing got broken. Not to
mention that I actually disagree on the number of changes suggested in
the PR (and committed by you).
I'm not asking for a backout, in fact I realize how annoying it can be
when PR hangs in "open" state for a month(s), and I would have probably
needed to change PR state to something like "working on it, please be
patient", however, I must say I got somewhat frustrated to have to fix
all those things that I don't like WRT this commit.
./danfe
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