[Bug 256655] devel/godot: fix build on riscv64
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Date: Wed, 16 Jun 2021 19:28:28 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256655 Bug ID: 256655 Summary: devel/godot: fix build on riscv64 Product: Ports & Packages Version: Latest Hardware: riscv OS: Any Status: New Severity: Affects Only Me Priority: --- Component: Individual Port(s) Assignee: ports-bugs@FreeBSD.org Reporter: pkubaj@FreeBSD.org CC: FreeBSD@ShaneWare.Biz, riscv@FreeBSD.org CC: FreeBSD@ShaneWare.Biz, riscv@FreeBSD.org Flags: maintainer-feedback?(FreeBSD@ShaneWare.Biz) Created attachment 225869 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=225869&action=edit patch pcre2 currently doesn't support JIT on riscv64. While it's possible to just disable that in godot, this will mean someone will need to remember to enable it when JIT is supported. This patch makes godot use the system pcre2. -- You are receiving this mail because: You are on the CC list for the bug.