Testing ports of rust software w/o building rustc
Date: Mon, 07 Nov 2022 20:36:27 UTC
Hi, I'm working on porting some rust software, but testing the port in my local poudriere doesn't work, as I run out of memory systematically (no matter how much swap I try to add to help). Is there a way to avoid having to build rustc and yet test the port in isolation, to be sure I've captured all the dependencies? Or is there something I'm missing here I should be doing? Thanks, Nicolas.