Re: holding rust at a particular version
- Reply: Chris : "Re: holding rust at a particular version"
- In reply to: Chris : "Re: holding rust at a particular version"
- Go to: [ bottom of page ] [ top of archives ] [ this month ]
Date: Mon, 15 Apr 2024 16:58:11 UTC
On 15 Apr 2024, at 18:48, Chris <portmaster@bsdforge.com> wrote: > > On 2024-04-15 09:31, Moin Rahman wrote: >>> On Apr 15, 2024, at 6:27 PM, Chris <portmaster@bsdforge.com> wrote: >>> On 2024-04-15 06:33, void wrote: >>>> Is it possible, either within poudriere or using traditional ports, >>>> to not have ports building fetching latest rust? >>>> rust 1.76 is already installed. 1.77 is in the ports tree. >>>> 1.76 is the latest for -current on arm64 on the pkg builders. >>>> if I go into the ports tree and build something needing rust, >>>> it'll build 1.77 rust locally instead of using the already-installed 1.76. >>>> which would tie the machine up for hours if not days if allowed to proceed. >>>> Can this be avoided? >>> make.conf(5) is your friend. You should be able to add >>> DEFAULT_VERSIONS+=rust1.76 >>> to accomplish your task. NOTE you may want to comment this line later >>> should it cause problems with other ports that aren't your current target. >>> IOW your choices here should be chosen carefully and watched closely. It's >>> easy to set it and forget it. :) >>> To get the right permutation. Have a look in Mk/bsd.default-versions.mk >>> -- >>> --Chris Hutchinson >> This is not correct. :/ > I'm sorry to hear this. For the sake of clarity; Is this just my ignorance for rust? > I have no difficulty accomplishing this task with other targets -- perl, php, *SQL,... > So long as the *chosen* version is still available within the ports tree. Granted; > this isn't a one-size-fits-all situation. Much the same as mixing ports && packages. > But if carefully curated, has worked for me. The problem is that there is only one lang/rust. There are no "versioned" port versions, like lang/phpXY, lang/pythonXYZ, etc. There is a lang/rust-nightly port, but I don't think it is meant for general consumption. That said, I don't know if it is technically possible to have more than one rust port. I would guess the whole crate system depends on which rust version built it? If so, you would also have to "flavorize" all the rust crates and their sub-ports. It sounds like quite a lot of work, while in the mean time the rust releases keep on coming fast. :) -Dimitry