Re: freebsd ags port help

From: Erico P <eri0onpm_at_gmail.com>
Date: Mon, 13 Feb 2023 16:59:31 UTC
Hi,

If some help is needed for updating the Adventure Game Studio port for
FreeBSD ports, please let me know.

Regards,

Érico


On Wed, Oct 12, 2022, 12:43 <rodrigo@osorio.me> wrote:

> Hi Erico,
>
> unfortunately I didn't found enough  spare time to finish the work, and as
> you expect found some issues. Thanks for the links, I will take a look and
> come back to you If I still falling :P
> Regards
> -- rodrigo
>
> Sent from Android device
>
> Le 12 oct. 2022 16:56, Erico P <eri0onpm@gmail.com> a écrit :
>
> Thanks Rodrigo!
>
> If you have any issue, hits us up in AGS. We have an open issue a user
> open about the port:
> https://github.com/adventuregamestudio/ags/issues/1265
>
> We have a working CMake configuration for FreeBSD, but we haven't created
> a particular makefile for it. If you prefer the Makefile route, it should
> probably be added a Makefile-defs.freebsd here:
> https://github.com/adventuregamestudio/ags/tree/master/Engine
>
> It's probably best to PR any changes instead of maintaining separate
> patches.
>
> (also sorry if I answered the message privately instead of to the list,
> correcting in this one)
>
> Regards,
>
> Érico
>
>
> On Thu, Oct 6, 2022 at 3:23 AM Rodrigo Osorio <ros@bebik.net> wrote:
>
> On 10/6/22 04:07, Erico P wrote:
>
> Hi,
>
> The Adventure Game Studio port in freebsd ports is severely outdated:
> https://www.freshports.org/games/ags/
>
> We are close of a stable release of the new SDL2 based AGS, which should
> be freebsd compatible - building from source I could run it in a freebsd VM.
>
> It would be nice if someone could pickup to update the port in freebsd
> ports and report back if it worked or any change was necessary.
>
> Regards
>
> eri0o
>
> On Wed, Oct 5, 2022, 15:37 <freebsd-ports+help@freebsd.org> wrote:
>
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>
> Hi,
>
> I will take a look and probably adopt the port.
>
> Cheers,
> -- rodrigo
>
>
>