Re: Picking up hllib, hlextract and Half-Life

From: Pavel Timofeev <timp87_at_gmail.com>
Date: Tue, 08 Jun 2021 20:54:33 UTC
> Hi all,
>
> I have just submitted two port updates (and maintainer change) for
> hllib and hlextract.
>
> https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256249
> https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=256250
>
> This was mainly in preparation for my port of Half-Life. Which is
> basically a composite fork of many different projects (Xash3D,
> HLSDK, hlextract, unwise). I have put it past a number of members
> of the FreeBSD forums with some positive results:
>
> https://forums.freebsd.org/threads/half-life-in-4-easy-steps.80394/
>
> I am a bit rusty on the procedure (I made an initial port of
> devel/radare2 and x11/nimbus-gtk a long while back). Is there
> anything else that needs to be done?
>
> I am following through here:
> https://docs.freebsd.org/en/books/porters-handbook/quick-porting/#porting-submitting
>
> But am I correct in thinking if I do make further changes (to clean
> up some warnings), I simply resubmit a bug report again with the
> attached diff? I am hoping to get this right because I plan to pick up
> a number of currently unmaintained ports including darkplaces and
> allegro5.
>
> (also CC'ed freebsd-games because that might be more relevant?)
>
> Best regards,
>
> Karsten
>
>
Hi!
Wondering if you considered https://github.com/FWGS/xash3d-fwgs instead of
dead xash3d?