[Bug 284711] games/gemrb: remove USE_GCC=yes

From: <bugzilla-noreply_at_freebsd.org>
Date: Mon, 10 Feb 2025 15:16:00 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=284711

            Bug ID: 284711
           Summary: games/gemrb: remove USE_GCC=yes
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: pkubaj@FreeBSD.org
          Reporter: bsdcode@disroot.org
          Assignee: pkubaj@FreeBSD.org
             Flags: maintainer-feedback?(pkubaj@FreeBSD.org)

Created attachment 257384
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=257384&action=edit
remove USE_GCC=yes

The current release contains a workaround for BSD targets which fixes the crash
on starting a game when building with Clang. So USE_GCC=yes isn't necessary
anymore.


Hi,

I tested it with Baldur's Gate The Original Saga and the GemRB demo and can
confirm that the crash on game startup doesn't happen anymore when building
with Clang.

Best regards,
Stefan

-- 
You are receiving this mail because:
You are the assignee for the bug.