[Bug 284711] games/gemrb: remove USE_GCC=yes
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Date: Mon, 10 Feb 2025 15:16:00 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=284711 Bug ID: 284711 Summary: games/gemrb: remove USE_GCC=yes Product: Ports & Packages Version: Latest Hardware: Any OS: Any Status: New Severity: Affects Only Me Priority: --- Component: Individual Port(s) Assignee: pkubaj@FreeBSD.org Reporter: bsdcode@disroot.org Assignee: pkubaj@FreeBSD.org Flags: maintainer-feedback?(pkubaj@FreeBSD.org) Created attachment 257384 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=257384&action=edit remove USE_GCC=yes The current release contains a workaround for BSD targets which fixes the crash on starting a game when building with Clang. So USE_GCC=yes isn't necessary anymore. Hi, I tested it with Baldur's Gate The Original Saga and the GemRB demo and can confirm that the crash on game startup doesn't happen anymore when building with Clang. Best regards, Stefan -- You are receiving this mail because: You are the assignee for the bug.