[Bug 281964] devel/godot-tools debugger crashes

From: <bugzilla-noreply_at_freebsd.org>
Date: Wed, 09 Oct 2024 16:28:07 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=281964

            Bug ID: 281964
           Summary: devel/godot-tools debugger crashes
           Product: Ports & Packages
           Version: Latest
          Hardware: amd64
                OS: Any
            Status: New
          Severity: Affects Many People
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: jp_ambriz@hotmail.com
                CC: FreeBSD@ShaneWare.Biz
                CC: FreeBSD@ShaneWare.Biz
             Flags: maintainer-feedback?(FreeBSD@ShaneWare.Biz)

Setting a breakpoint or an instruction that should start the debugger results
in the following messages.

--- Debugging process stopped ---

handle_crash: Program crashed with signal 4
Engine version: Godot Engine v4.2.1.stable.FreeBSD_Ports_build
Dumping the backtrace. Please include this when reporting the bug to the
project developer.
[1] 0x82bec6410 <pthread_sigmask+0x540> at /lib/libthr.so.3 (??:0)
[2] 0x82bec59cb <pthread_setschedparam+0x84b> at /lib/libthr.so.3 (??:0)
[3] 0x8268472d3 <???> at ??? (??:0)
-- END OF BACKTRACE --

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