[Bug 277869] games/eduke32: build failure for 20240316
- In reply to: bugzilla-noreply_a_freebsd.org: "[Bug 277869] games/eduke23: build failure for 20240316"
- Go to: [ bottom of page ] [ top of archives ] [ this month ]
Date: Fri, 05 Apr 2024 12:10:53 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=277869 --- Comment #10 from Felix Palmen <zirias@freebsd.org> --- Created attachment 249738 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=249738&action=edit games-eduke32-patch-mimalloc-usage As an alternative, here's a patch that keeps using mimalloc. The issue are some #defines to replace malloc() and friends for C code that break the C++ standard headers, so this patch makes sure the header doing this is only included when not compiling C++. I'm not perfectly sure whether this is correct (if some C++ code uses stdlib's malloc directly, we'd use two different allocators at the same time), but from a quick test, the build result works for me as well. -- You are receiving this mail because: You are the assignee for the bug.