[Bug 265308] net/linphone 4.4.8,1 segfaults on startup
- In reply to: bugzilla-noreply_a_freebsd.org: "[Bug 265308] net/linphone 4.4.8,1 segfaults on startup"
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Date: Fri, 22 Jul 2022 05:05:45 UTC
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=265308 --- Comment #13 from p5B2EA84B3@t-online.de --- (In reply to Felix Palmen from comment #12) Felix, this is great advice an guiding for which I'm thankful as my learning enters new territory. So here is the output for digging further: Process 1097 stopped * thread #7, name = 'linphone', stop reason = signal SIGSEGV: address access protected (fault address: 0x32f79400) frame #0: 0x32f79400 -> 0x32f79400: pushl %ebp 0x32f79401: pushl %esi 0x32f79402: xorl %ecx, %ecx 0x32f79404: movl 0x10(%esp), %ebp (lldb) bt * thread #7, name = 'linphone', stop reason = signal SIGSEGV: address access protected (fault address: 0x32f79400) * frame #0: 0x32f79400 frame #1: 0x2c205983 i915_dri.so`choose_emit_func(ctx=0x32ff3500, count=1, dest="") at t_vertex.c:160:4 frame #2: 0x2c2054c2 i915_dri.so`_tnl_emit_vertices_to_buffer(ctx=0x32ff3500, start=0, end=1, dest=0x35637640) at t_vertex.c:470:4 frame #3: 0x2c068d06 i915_dri.so`intel_emit_verts(ctx=0x32ff3500, start=0, count=1, buf=0x35637640) at t_dd_dmatmp.h:58:11 frame #4: 0x2c0684dc i915_dri.so`intel_render_tri_fan_verts(ctx=0x32ff3500, start=0, count=4, flags=54) at t_dd_dmatmp.h:280:13 frame #5: 0x2c06755a i915_dri.so`intel_run_render(ctx=0x32ff3500, stage=0x32fd4a10) at intel_render.c:249:7 frame #6: 0x2c1e273e i915_dri.so`_tnl_run_pipeline(ctx=0x32ff3500) at t_pipeline.c:241:12 frame #7: 0x2c07270f i915_dri.so`intelRunPipeline(ctx=0x32ff3500) at intel_tris.c:1087:4 frame #8: 0x2c1db399 i915_dri.so`_tnl_draw_prims(ctx=0x32ff3500, arrays=0x32fd5820, prim=0xfaff7a3c, nr_prims=1, ib=0x00000000, index_bounds_valid='\x01', min_index=0, max_index=3, num_instances=1, base_instance=0) at t_draw.c:528:13 frame #9: 0x2c1dbf4e i915_dri.so`_tnl_draw(ctx=0x32ff3500, prim=0xfaff7a3c, nr_prims=1, ib=0x00000000, index_bounds_valid=true, primitive_restart=false, restart_index=6, min_index=0, max_index=3, num_instances=1, base_instance=0) at t_draw.c:647:4 frame #10: 0x2c5bd90f i915_dri.so`_mesa_draw_gallium_fallback(ctx=0x32ff3500, info=0xfaff7aac, drawid_offset=0, draws=0xfaff7aa0, num_draws=1) at draw.c:1016:10 frame #11: 0x2c5bef8b i915_dri.so`_mesa_draw_arrays(ctx=0x32ff3500, mode=6, start=0, count=4, numInstances=1, baseInstance=0) at draw.c:1319:4 frame #12: 0x2c5bedb2 i915_dri.so`_mesa_DrawArrays(mode=6, start=0, count=4) at draw.c:1528:4 frame #13: 0x2c309153 i915_dri.so`meta_clear(ctx=0x32ff3500, buffers=128, glsl=true) at meta.c:1802:7 frame #14: 0x2c3091c6 i915_dri.so`_mesa_meta_glsl_Clear(ctx=0x32ff3500, buffers=128) at meta.c:1510:4 frame #15: 0x2c05a9a9 i915_dri.so`intelClear(ctx=0x32ff3500, mask=144) at intel_clear.c:183:3 frame #16: 0x2c3706a5 i915_dri.so`_mesa_Clear at clear.c:225:7 frame #17: 0x2c37033b i915_dri.so`_mesa_Clear(mask=16640) at clear.c:246:4 frame #18: 0x2115be14 libQt5Quick.so.5`QOpenGLFunctions::glClear(this=0x2b7cfec8, mask=16640) at qopenglfunctions.h:628:5 frame #19: 0x2115a653 libQt5Quick.so.5`QSGBindable::clear(this=0xfaff87c0, mode=(i = 3)) const at qsgrenderer.cpp:78:52 frame #20: 0x2117719c libQt5Quick.so.5`QSGBatchRenderer::Renderer::renderBatches(this=0x34f55000) at qsgbatchrenderer.cpp:4022:21 frame #21: 0x2117b809 libQt5Quick.so.5`QSGBatchRenderer::Renderer::render(this=0x34f55000) at qsgbatchrenderer.cpp:4343:5 frame #22: 0x2115afb1 libQt5Quick.so.5`QSGRenderer::renderScene(this=0x34f55000, bindable=0xfaff87c0) at qsgrenderer.cpp:264:5 frame #23: 0x21232eb5 libQt5Quick.so.5`QSGOpenGLLayer::grab(this=0x32f81d80) at qsgopengllayer.cpp:447:25 frame #24: 0x21231752 libQt5Quick.so.5`QSGOpenGLLayer::updateTexture(this=0x32f81d80) at qsgopengllayer.cpp:187:9 frame #25: 0x2149f565 libQt5Quick.so.5`QQuickOpenGLShaderEffectMaterial::updateTextures(this=0x3268bf00) const at qquickopenglshadereffectnode.cpp:474:26 frame #26: 0x2149fa27 libQt5Quick.so.5`QQuickOpenGLShaderEffectNode::preprocess(this=0x34f65080) at qquickopenglshadereffectnode.cpp:516:66 frame #27: 0x2149fa53 libQt5Quick.so.5`non-virtual thunk to QQuickOpenGLShaderEffectNode::preprocess() at qquickopenglshadereffectnode.cpp:0 frame #28: 0x2115b899 libQt5Quick.so.5`QSGRenderer::preprocess(this=0x323aec00) at qsgrenderer.cpp:337:16 frame #29: 0x2115ae14 libQt5Quick.so.5`QSGRenderer::renderScene(this=0x323aec00, bindable=0xfaff8a4c) at qsgrenderer.cpp:238:5 frame #30: 0x2115ac8a libQt5Quick.so.5`QSGRenderer::renderScene(this=0x323aec00, fboId=0) at qsgrenderer.cpp:212:13 frame #31: 0x21222155 libQt5Quick.so.5`QSGDefaultRenderContext::renderNextFrame(this=0x30ee4c30, renderer=0x323aec00, fboId=0) at qsgdefaultrendercontext.cpp:228:15 frame #32: 0x212d8569 libQt5Quick.so.5`QQuickWindowPrivate::renderSceneGraph(this=0x30e76800, size=0x3169264c, surfaceSize=0xfaff8d98) at qquickwindow.cpp:616:22 frame #33: 0x2123c387 libQt5Quick.so.5`QSGRenderThread::syncAndRender(this=0x31692600, grabImage=0x00000000) at qsgthreadedrenderloop.cpp:837:12 frame #34: 0x2123e4b1 libQt5Quick.so.5`QSGRenderThread::run(this=0x31692600) at qsgthreadedrenderloop.cpp:1043:17 frame #35: 0x23a6c3c7 libQt5Core.so.5`___lldb_unnamed_symbol7203 + 247 frame #36: 0x2406c6e9 libthr.so.3`thread_start(curthread=0x3107a000) at thr_create.c:292:16 (lldb) How would you change the title of this PR? 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