[package - main-arm64-default][games/rnd_jue] Failed for rnd_jue-3.3.0.0_7 in stage
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Date: Mon, 26 Feb 2024 18:17:30 UTC
You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Log URL: https://pkg-status.freebsd.org/ampere2/data/main-arm64-default/p43e3af5f5763_sf5f08e41aa5/logs/rnd_jue-3.3.0.0_7.log Build URL: https://pkg-status.freebsd.org/ampere2/build.html?mastername=main-arm64-default&build=p43e3af5f5763_sf5f08e41aa5 Log: =>> Building games/rnd_jue build started at Mon Feb 26 18:14:55 UTC 2024 port directory: /usr/ports/games/rnd_jue package name: rnd_jue-3.3.0.0_7 building for: FreeBSD main-arm64-default-job-02 15.0-CURRENT FreeBSD 15.0-CURRENT 1500014 arm64 maintained by: ports@FreeBSD.org Makefile datestamp: -rw-r--r-- 1 root wheel 2801 Apr 15 2023 /usr/ports/games/rnd_jue/Makefile Ports top last git commit: 43e3af5f576 Ports top unclean checkout: no Port dir last git commit: e532faf3265 Port dir unclean checkout: no Poudriere version: poudriere-git-3.4.1-1-g1e9f97d6 Host OSVERSION: 1500006 Jail OSVERSION: 1500014 Job Id: 02 !!! Jail is newer than host. (Jail: 1500014, Host: 1500006) !!! !!! This is not supported. !!! !!! Host kernel must be same or newer than jail. !!! !!! Expect build failures. !!! ---Begin Environment--- SHELL=/bin/sh OSVERSION=1500014 UNAME_v=FreeBSD 15.0-CURRENT 1500014 UNAME_r=15.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root MM_CHARSET=UTF-8 LANG=C.UTF-8 STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin MAKE_OBJDIR_CHECK_WRITABLE=0 LOCALBASE=/usr/local USER=root POUDRIERE_NAME=poudriere-git LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.4.1-1-g1e9f97d6 MASTERMNT=/usr/local/poudriere/data/.m/main-arm64-default/ref LC_COLLATE=C POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM= OUTPUT_REDIRECTED_STDERR=4 OUTPUT_REDIRECTED=1 PWD=/usr/local/poudriere/data/.m/main-arm64-default/02/.p OUTPUT_REDIRECTED_STDOUT=3 P_PORTS_FEATURES=FLAVORS SUBPACKAGES SELECTED_OPTIONS MASTERNAME=main-arm64-default SCRIPTPREFIX=/usr/local/share/poudriere SCRIPTNAME=bulk.sh OLDPWD=/usr/local/poudriere/data/.m/main-arm64-default/ref/.p/pool POUDRIERE_PKGNAME=poudriere-git-3.4.1-1-g1e9f97d6 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for rnd_jue-3.3.0.0_7: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- ports@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/rnd_jue/work/.cache HOME=/wrkdirs/usr/ports/games/rnd_jue/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rnd_jue/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/rnd_jue/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/rnd_jue/work/.cache HOME=/wrkdirs/usr/ports/games/rnd_jue/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rnd_jue/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/rnd_jue/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SC RIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PORTDOCS="" OSREL=15.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/rnd_jue" EXAMPLESDIR="share/examples/rnd_jue" DATADIR="share/rnd_jue" WWWDIR="www/rnd_jue" ETCDIR="etc/rnd_jue" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/rnd_jue DOCSDIR=/usr/local/share/doc/rnd_jue EXAMPLESDIR=/usr/local/share/examples/rnd_jue WWWDIR=/usr/local/www/rnd_jue ETCDIR=/usr/local/etc/rnd_jue --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 3 jobs MAKE_JOBS_NUMBER=3 #### Misc Poudriere #### .include "/etc/make.conf.ports_env" GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 1048576 stack size (kbytes, -s) 1048576 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 8192 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =======================<phase: check-sanity >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 rnd_jue-3.3.0.0_7: Makefile warning: in desktop entry #1 (rnd_jue): category Game is not a valid desktop category ===> NOTICE: The rnd_jue port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> License GPLv2 accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 ===> rnd_jue-3.3.0.0_7 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.20.9_1.pkg [main-arm64-default-job-02] Installing pkg-1.20.9_1... [main-arm64-default-job-02] Extracting pkg-1.20.9_1: .......... done ===> rnd_jue-3.3.0.0_7 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of rnd_jue-3.3.0.0_7 =========================================================================== =======================<phase: fetch-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =======================<phase: fetch >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 rnd_jue-3.3.0.0_7: Makefile warning: in desktop entry #1 (rnd_jue): category Game is not a valid desktop category rnd_jue-3.3.0.0_7: Makefile warning: in desktop entry #1 (rnd_jue): category ArcadeGame is not a valid desktop category ===> NOTICE: The rnd_jue port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by rnd_jue-3.3.0.0_7 for building =========================================================================== =======================<phase: checksum >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 rnd_jue-3.3.0.0_7: Makefile warning: in desktop entry #1 (rnd_jue): category Game is not a valid desktop category ===> NOTICE: The rnd_jue port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: <snip> ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' 46 | (c) == '<F6>' || (c) == '<D6>' ? 98 : \ | ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' 46 | (c) == '<F6>' || (c) == '<D6>' ? 98 : \ | ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' 47 | (c) == '<FC>' || (c) == '<DC>' ? 99 : \ | ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' 47 | (c) == '<FC>' || (c) == '<DC>' ? 99 : \ | ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' 48 | (c) == '<B0>' ? 100 : \ | ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' 49 | (c) == '<AE>' ? 101 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] 2199 | element == EL_CHAR(']') ? EL_CHAR_UUMLAUT : | ^ ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII' 44 | (c) == '<A9>' ? 96 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII' 45 | (c) == '<E4>' || (c) == '<C4>' ? 97 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII' 45 | (c) == '<E4>' || (c) == '<C4>' ? 97 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' 46 | (c) == '<F6>' || (c) == '<D6>' ? 98 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' 46 | (c) == '<F6>' || (c) == '<D6>' ? 98 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' 47 | (c) == '<FC>' || (c) == '<DC>' ? 99 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' 47 | (c) == '<FC>' || (c) == '<DC>' ? 99 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' 48 | (c) == '<B0>' ? 100 : \ | ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' 49 | (c) == '<AE>' ? 101 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] 2200 | element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element); | ^ ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII' 44 | (c) == '<A9>' ? 96 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII' 45 | (c) == '<E4>' || (c) == '<C4>' ? 97 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII' 45 | (c) == '<E4>' || (c) == '<C4>' ? 97 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' 46 | (c) == '<F6>' || (c) == '<D6>' ? 98 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' 46 | (c) == '<F6>' || (c) == '<D6>' ? 98 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' 47 | (c) == '<FC>' || (c) == '<DC>' ? 99 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' 47 | (c) == '<FC>' || (c) == '<DC>' ? 99 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' 48 | (c) == '<B0>' ? 100 : \ | ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' 1163 | #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) | ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' 49 | (c) == '<AE>' ? 101 : \ | ^ 36 warnings generated. cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c tape.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c cartoons.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c network.c network.c:120:46: warning: address of array 'player->name' will always evaluate to 'true' [-Wpointer-bool-conversion] 120 | if (player->nr == player_nr && player->name && strlen(player->name)) | ~~ ~~~~~~~~^~~~ 1 warning generated. cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c netserv.c cc main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o cartoons.o network.o netserv.o libgame/libgame.a game_em/game_em.a game_sp/game_sp.a -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lm -o ../rnd_jue gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0/src' gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0' =========================================================================== =======================<phase: run-depends >============================ ===== env: USE_PACKAGE_DEPENDS_ONLY=1 USER=root UID=0 GID=0 =========================================================================== =======================<phase: stage >============================ ===== env: NO_DEPENDS=yes USER=root UID=0 GID=0 ===> Staging for rnd_jue-3.3.0.0_7 ===> Generating temporary packing list install -s -m 555 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0/rnd_jue /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/bin/ install -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_32x32.png /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/32x32/apps/rnd_jue.png install -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_48x48.png /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/48x48/apps/rnd_jue.png install -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_64x64.png /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/64x64/apps/rnd_jue.png install -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_72x72.png /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/72x72/apps/rnd_jue.png install -m 0644 /wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue_96x96.png /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/96x96/apps/rnd_jue.png install -l rs /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/icons/hicolor/48x48/apps/rnd_jue.png /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/pixmaps/ install: symlink icons/hicolor/48x48/apps/rnd_jue.png -> /wrkdirs/usr/ports/games/rnd_jue/work/stage/usr/local/share/pixmaps/: No such file or directory *** Error code 71 Stop. make: stopped in /usr/ports/games/rnd_jue