[package - 131releng-armv7-default][games/libretro-play] Failed for libretro-play-0.48_3 in build

From: <pkg-fallout_at_FreeBSD.org>
Date: Tue, 09 May 2023 05:01:46 UTC
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     rozhuk.im@gmail.com
Log URL:        https://pkg-status.freebsd.org/ampere3/data/131releng-armv7-default/54373d87b552/logs/libretro-play-0.48_3.log
Build URL:      https://pkg-status.freebsd.org/ampere3/build.html?mastername=131releng-armv7-default&build=54373d87b552
Log:

=>> Building games/libretro-play
build started at Tue May  9 04:52:38 UTC 2023
port directory: /usr/ports/games/libretro-play
package name: libretro-play-0.48_3
building for: FreeBSD 131releng-armv7-default-job-02 13.1-RELEASE-p7 FreeBSD 13.1-RELEASE-p7 1301000 arm
maintained by: rozhuk.im@gmail.com
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=======================<phase: check-sanity   >============================
===>  License BSD2CLAUSE accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   libretro-play-0.48_3 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.19.1_1.pkg
[131releng-armv7-default-job-02] Installing pkg-1.19.1_1...
[131releng-armv7-default-job-02] Extracting pkg-1.19.1_1: .......... done
===>   libretro-play-0.48_3 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of libretro-play-0.48_3
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License BSD2CLAUSE accepted by the user
===> Fetching all distfiles required by libretro-play-0.48_3 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License BSD2CLAUSE accepted by the user
===> Fetching all distfiles required by libretro-play-0.48_3 for building
=> SHA256 Checksum OK for jpd002-Play--0.48_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play--CodeGen-448bac159733c6799a451ac75a18ce04aff5e223_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-libchdr-532a3f60f75eec3454ff4e52cad8862afc40e65f_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play--Framework-faa4c23a2e96ba42b6ff1438bf33f111295c55cf_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play-Dependencies-636810ead6f1a3c8ee8006a3b9a698a81a0efbf6_GH0.tar.gz.
=> SHA256 Checksum OK for gulrak-filesystem-2a8b380f8d4e77b389c42a194ab9c70d8e3a0f1e_GH0.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===>  License BSD2CLAUSE accepted by the user
===> Fetching all distfiles required by libretro-play-0.48_3 for building
===>  Extracting for libretro-play-0.48_3
=> SHA256 Checksum OK for jpd002-Play--0.48_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play--CodeGen-448bac159733c6799a451ac75a18ce04aff5e223_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-libchdr-532a3f60f75eec3454ff4e52cad8862afc40e65f_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play--Framework-faa4c23a2e96ba42b6ff1438bf33f111295c55cf_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play-Dependencies-636810ead6f1a3c8ee8006a3b9a698a81a0efbf6_GH0.tar.gz.
=> SHA256 Checksum OK for gulrak-filesystem-2a8b380f8d4e77b389c42a194ab9c70d8e3a0f1e_GH0.tar.gz.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for libretro-play-0.48_3
===>  Applying FreeBSD patches for libretro-play-0.48_3 from /usr/ports/games/libretro-play/files
===========================================================================
=======================<phase: build-depends  >============================
===>   libretro-play-0.48_3 depends on file: /usr/local/bin/cmake - not found
===>   Installing existing package /packages/All/cmake-core-3.26.1_1.pkg
[131releng-armv7-default-job-02] Installing cmake-core-3.26.1_1...
[131releng-armv7-default-job-02] `-- Installing expat-2.5.0...
[131releng-armv7-default-job-02] `-- Extracting expat-2.5.0: .......... done
<snip>
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[ 65% 234/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/Source/Framework/libFramework.a && /usr/bin/llvm-ar qc Source/ui_libretro/Source/Framework/libFramework.a  Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/Base64.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/bitmap/Bitmap.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/bitmap/BMP.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/bitmap/JPEG.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/bitmap/PNG.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/bitmap/TGA.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/BitStream.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/Config.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/Csv.cpp.o Source/ui_libretro/Source/Framework/CMakeF
 iles/Framework.dir/__/__/src/Endian.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/FilesystemUtils.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/HashUtils.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/idct/IEEE1180.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/FlatLayout.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/GridLayout.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/HorizontalLayout.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/LayoutBase.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/LayoutBaseItem.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/LayoutObject.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/layout/LayoutStretch.cpp.o Sour
 ce/ui_libretro/Source/Framework/CMakeFiles/F!
 ramework..dir/__/__/src/layout/VerticalLayout.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/LzAri.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/math/MathStringUtils.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/MemStream.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/mpeg2/CodedBlockPatternTable.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/mpeg2/DcSizeChrominanceTable.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/mpeg2/DcSizeLuminanceTable.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/mpeg2/DctCoefficientTable.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/mpeg2/DctCoefficientTable0.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/mpeg2/DctCoefficientTable1.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Fra
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 work.dir/__/__/src/Stream.cpp.o Source/ui_li!
 bretro/Sou!
 rce/Framework/CMakeFiles/Framework.dir/__/__/src/StreamBitStream.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/StringUtils.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/string_cast.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/string_cast_sjis.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/string_cast_win1252.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/StdStream.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/StdStreamUtils.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/ThreadPool.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/Url.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/Utf8.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/xml/FilteringNodeIterator.cpp.o Source/ui_libretro/Sourc
 e/Framework/CMakeFiles/Framework.dir/__/__/src/xml/Node.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/xml/Parser.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/xml/Utils.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/xml/Writer.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/zip/ZipArchiveReader.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/zip/ZipArchiveWriter.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/zip/ZipDeflateStream.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/zip/ZipFile.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/zip/ZipInflateStream.cpp.o Source/ui_libretro/Source/Framework/CMakeFiles/Framework.dir/__/__/src/zip/ZipStoreStream.cpp.o && /usr/bin/llvm-ranlib Source/ui_libretro/Source/Framework/libFramework.a && :
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[ 68% 246/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_32.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_32.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_32.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_32.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_32.cpp:132:11: warning: 121 enumeration values not handled in switch: 'OP_NOP', 'OP_MOV', 'OP_ADD'... [-Wswitch]
                        switch(statement.op)
                               ^
1 warning generated.
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/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_64.cpp:341:13: warning: 18 enumeration values not handled in switch: 'SYM_CONTEXT', 'SYM_CONSTANT', 'SYM_CONSTANTPTR'... [-Wswitch]
                                        switch(src1->m_type)
                                               ^
1 warning generated.
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/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen.cpp:15:9: warning: enumeration values 'MATCH_ANY' and 'MATCH_NIL' not handled in switch [-Wswitch]
        switch(match)
               ^
1 warning generated.
[ 71% 254/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_Md.cpp
[ 71% 255/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGenFactory.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGenFactory.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGenFactory.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGenFactory.cpp
[ 71% 256/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter.cpp:270:9: warning: enumeration value 'RETURN_VALUE_NONE' not handled in switch [-Wswitch]
        switch(returnValue)
               ^
1 warning generated.
[ 71% 257/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_Optimize.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_Optimize.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_Optimize.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_Optimize.cpp
[ 72% 258/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_Statement.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_Statement.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_Statement.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_Statement.cpp
[ 72% 259/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_RegAlloc.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_RegAlloc.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_RegAlloc.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_RegAlloc.cpp
[ 72% 260/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_SymbolTable.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_SymbolTable.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_SymbolTable.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_SymbolTable.cpp
[ 73% 261/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/LiteralPool.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/LiteralPool.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/LiteralPool.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/LiteralPool.cpp
[ 73% 262/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/MemoryFunction.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/MemoryFunction.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/MemoryFunction.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/MemoryFunction.cpp
[ 73% 263/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/ObjectFile.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/ObjectFile.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/ObjectFile.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/ObjectFile.cpp
[ 73% 264/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/MachoObjectFile.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/MachoObjectFile.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/MachoObjectFile.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/MachoObjectFile.cpp
[ 74% 265/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Avx.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Avx.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Avx.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/X86Assembler_Avx.cpp
[ 74% 266/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/X86Assembler.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/X86Assembler.cpp:45:12: warning: enumeration value 'JMP_FAR' not handled in switch [-Wswitch]
                                switch(labelRef.length)
                                       ^
1 warning generated.
[ 74% 267/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Fpu.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Fpu.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Fpu.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/X86Assembler_Fpu.cpp
[ 75% 268/356] /usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Sse.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Sse.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/X86Assembler_Sse.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/X86Assembler_Sse.cpp
[ 75% 269/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/Source/CodeGen/libCodeGen.a && /usr/bin/llvm-ar qc Source/ui_libretro/Source/CodeGen/libCodeGen.a  Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/AArch32Assembler.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/AArch64Assembler.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/CoffObjectFile.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch32.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch32_64.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch32_Fpu.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch32_Md.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch64.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch64_64.cpp.o 
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 nTestSuite.dir/__/tests/RandomAluTest2.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGenTestSuite.dir/__/tests/RandomAluTest3.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGenTestSuite.dir/__/tests/RandomAluTest.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGenTestSuite.dir/__/tests/RegAllocTest.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGenTestSuite.dir/__/tests/Shift64Test.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGenTestSuite.dir/__/tests/ShiftTest.cpp.o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGenTestSuite.dir/__/tests/SimpleMdTest.cpp.o -o Source/ui_libretro/Source/CodeGen/CodeGenTestSuite  -Wl,-rpath,/usr/local/lib  Source/ui_libretro/Source/CodeGen/libCodeGen.a  Source/ui_libretro/Source/Framework/libFramework.a  Source/ui_libretro/Source/Framework/libFramework.a  /usr/lib/libz.so  /usr/local/lib/libicuuc.so  -lssl  -lcrypto && :
[ 89% 321/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/lzma -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/zlib -I/wrkdirs/usr/ports/games/libretro-play/work/.build/Source/ui_libretro/Source/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_file.c.o -MF Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_file.c.o.d -o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_file.c.o -c /wrkdirs/usr/ports/games
 /libretro-play/work/Play--0.48/deps/libchdr/src/libchdr_file.c
[ 90% 322/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/lzma -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/zlib -I/wrkdirs/usr/ports/games/libretro-play/work/.build/Source/ui_libretro/Source/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_chd.c.o -MF Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_chd.c.o.d -o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_chd.c.o -c /wrkdirs/usr/ports/games/li
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[ 90% 323/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/lzma -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/zlib -I/wrkdirs/usr/ports/games/libretro-play/work/.build/Source/ui_libretro/Source/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_huffman.c.o -MF Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_huffman.c.o.d -o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_huffman.c.o -c /wrkdirs/usr/po
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[ 91% 325/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_7ZIP_ST -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Bra86.c.o -MF Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Bra86.c.o.d -o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Bra86.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/src/Bra86.c
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[ 91% 328/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_7ZIP_ST -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Delta.c.o -MF Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Delta.c.o.d -o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Delta.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/src/Delta.c
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[ 92% 330/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_7ZIP_ST -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Lzma86Dec.c.o -MF Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Lzma86Dec.c.o.d -o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Lzma86Dec.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/src/Lzma86Dec.c
[ 92% 331/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_7ZIP_ST -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaDec.c.o -MF Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaDec.c.o.d -o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaDec.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/src/LzmaDec.c
[ 92% 332/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_7ZIP_ST -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaEnc.c.o -MF Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaEnc.c.o.d -o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaEnc.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/src/LzmaEnc.c
[ 93% 333/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_7ZIP_ST -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Sort.c.o -MF Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Sort.c.o.d -o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Sort.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/src/Sort.c
[ 93% 334/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/Source/libchdr/deps/lzma-19.00/liblzma.a && /usr/bin/llvm-ar qc Source/ui_libretro/Source/libchdr/deps/lzma-19.00/liblzma.a  Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Alloc.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Bra86.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/BraIA64.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/CpuArch.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Delta.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzFind.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/Lzma86Dec.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaDec.c.o Source/ui_libretro/Source/libchdr/deps/lzma-19.00/CMakeFiles/lzma.dir/src/LzmaEnc.c.o Source/ui_libretro/Source/libchdr/d
 eps/lzma-19.00/CMakeFiles/lzma.dir/src/Sort.c.o && /usr/bin/llvm-ranlib Source/ui_libretro/Source/libchdr/deps/lzma-19.00/liblzma.a && :
[ 93% 335/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/adler32.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/adler32.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/adler32.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/adler32.c
[ 94% 336/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/compress.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/compress.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/compress.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/compress.c
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[ 94% 339/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/infback.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/infback.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/infback.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/infback.c
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[ 95% 341/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/inflate.c
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[ 96% 343/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/lzma -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/zlib -I/wrkdirs/usr/ports/games/libretro-play/work/.build/Source/ui_libretro/Source/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/lzma-19.00/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_flac.c.o -MF Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_flac.c.o.d -o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_flac.c.o -c /wrkdirs/usr/ports/games
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[ 96% 344/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/uncompr.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/uncompr.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/uncompr.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/uncompr.c
[ 96% 345/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/zutil.c
[ 96% 346/356] /usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing  -DNDEBUG -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/trees.c
[ 97% 347/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/libzlib.a && /usr/bin/llvm-ar qc Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/libzlib.a  Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/adler32.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/compress.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/crc32.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/deflate.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/infback.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inffast.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inftrees.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeF
 iles/zlib.dir/uncompr.c.o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o && /usr/bin/llvm-ranlib Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/libzlib.a && :
[ 97% 348/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/Source/libchdr/libchdr-static.a && /usr/bin/llvm-ar qc Source/ui_libretro/Source/libchdr/libchdr-static.a  Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_bitstream.c.o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_cdrom.c.o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_chd.c.o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_file.c.o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_flac.c.o Source/ui_libretro/Source/libchdr/CMakeFiles/chdr-static.dir/src/libchdr_huffman.c.o && /usr/bin/llvm-ranlib Source/ui_libretro/Source/libchdr/libchdr-static.a && :
[ 97% 349/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/Source/libPlayCore.a && /usr/bin/llvm-ar qc Source/ui_libretro/Source/libPlayCore.a  Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/AppConfig.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/BasicBlock.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ControllerInfo.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/COP_FPU.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/COP_FPU_Reflection.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/COP_SCU.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/COP_SCU_Reflection.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/discimages/ChdImageStream.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/discimages/ChdStreamSupport.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/discimages/CsoImageStream.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/discimages/CueSheet.cpp.o Source/ui_libretro/Source/CMakeFiles/P
 layCore.dir/discimages/IszImageStream.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/discimages/MdsDiscImage.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/DiskUtils.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/COP_VU.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/COP_VU_Reflection.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/DMAC.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/Dmac_Channel.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/Ee_LibMc2.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/Ee_SubSystem.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/EEAssembler.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/EeExecutor.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/FpAddTruncate.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/FpMulTruncate.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ee/GIF.cpp.o Source/ui_libretro/Source/CMakeFiles/
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 ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Cdvdfsv.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Cdvdman.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Dev9.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Dmac.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_DmacChannel.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Dmacman.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Dynamic.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_FileIo.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_FileIoHandler1000.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_FileIoHandler2100.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_FileIoHandler2200.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Heaplib.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/iop/Iop_Intc.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCor
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 re.dir/MA_MIPSIV.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MA_MIPSIV_Reflection.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MA_MIPSIV_Templates.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MailBox.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MemoryMap.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MemoryUtils.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPS.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPSAnalysis.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPSArchitecture.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPSAssembler.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPSCoprocessor.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MipsFunctionPatternDb.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPSInstructionFactory.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MipsJitter.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/MIPS
 Reflection.cpp.o Source/ui_libretro/Source/C!
 MakeFiles/!
 PlayCore.dir/MIPSTags.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/OpticalMedia.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/PadHandler.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/PadListener.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/Pch.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/PH_Generic.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/Profiler.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/PS2VM.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/psx/PsxBios.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/Icon.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/MaxSaveImporter.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/MemoryCard.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/PsuSaveImporter.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/Save.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/SaveExporter.cpp.o Sourc
 e/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/SaveImporterBase.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/SaveImporter.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/saves/XpsSaveImporter.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ScopedVmPauser.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/ScreenShotUtils.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/states/MemoryStateFile.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/states/RegisterStateFile.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/states/StructCollectionStateFile.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/states/StructFile.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/states/XmlStateFile.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/VirtualPad.cpp.o Source/ui_libretro/Source/CMakeFiles/PlayCore.dir/Posix_VolumeStream.cpp.o && /usr/bin/llvm-ranlib Source/ui_libretro/Source/libPlayCore.a && :
[ 98% 350/356] /usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui
 _libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Shader.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Shader.cpp:441:9: warning: enumeration value 'TEXTURE_CLAMP_MODE_STD' not handled in switch [-Wswitch]
        switch(clampMode)
               ^
1 warning generated.
[ 98% 351/356] /usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui
 _libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL.cpp
[ 98% 352/356] /usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -fPIC -pthread -MD -MT Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o -MF Sou
 rce/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/src/opengl/Program.cpp
[ 98% 353/356] /usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui
 _libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp
[ 99% 353/356] /usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG -fPIC -pthread -MD -MT Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Shader.cpp.o -MF Sour
 ce/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Shader.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Shader.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/src/opengl/Shader.cpp
[ 99% 354/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/libFramework_OpenGl.a && /usr/bin/llvm-ar qc Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/libFramework_OpenGl.a  Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Shader.cpp.o && /usr/bin/llvm-ranlib Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/libFramework_OpenGl.a && :
[ 99% 355/356] : && /usr/local/bin/cmake -E rm -f Source/ui_libretro/gs/GSH_OpenGL/libgsh_opengl.a && /usr/bin/llvm-ar qc Source/ui_libretro/gs/GSH_OpenGL/libgsh_opengl.a  Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o && /usr/bin/llvm-ranlib Source/ui_libretro/gs/GSH_OpenGL/libgsh_opengl.a && :
[100% 356/356] : && /usr/bin/c++ -fPIC -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG  -fstack-protector-strong -shared -Wl,-soname,play_libretro.so -o Source/ui_libretro/play_libretro.so Source/ui_libretro/CMakeFiles/play_libretro.dir/main_libretro.cpp.o Source/ui_libretro/CMakeFiles/play_libretro.dir/GSH_OpenGL_Libretro.cpp.o Source/ui_libretro/CMakeFiles/play_libretro.dir/PH_Libretro_Input.cpp.o Source/ui_libretro/CMakeFiles/play_libretro.dir/SH_LibreAudio.cpp.o  -Wl,-rpath,/usr/local/lib  Source/ui_libretro/gs/GSH_OpenGL/libgsh_opengl.a  Source/ui_libretro/Source/libPlayCore.a  Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/libFramework_OpenGl.a  Source/ui_libretro/Source/libPlayCore.a  Source/ui_libretro/Source/CodeGen/libCodeGen.a  /usr/lib/libbz2.so  /usr/lib/libz.so  Source/ui_libretro/Source/libchdr/libchdr-static.a  Source/ui_libretro/Source/libchdr/deps/lzma-19
 .00/liblzma.a  Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/libzlib.a  -pthread  Source/ui_libretro/Source/Framework/libFramework.a  /usr/local/lib/libicuuc.so  /usr/lib/libz.so  /usr/lib/libssl.so  /usr/lib/libcrypto.so  -lGLESv2 && :
FAILED: Source/ui_libretro/play_libretro.so 
: && /usr/bin/c++ -fPIC -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17  -DNDEBUG -DNDEBUG  -fstack-protector-strong -shared -Wl,-soname,play_libretro.so -o Source/ui_libretro/play_libretro.so Source/ui_libretro/CMakeFiles/play_libretro.dir/main_libretro.cpp.o Source/ui_libretro/CMakeFiles/play_libretro.dir/GSH_OpenGL_Libretro.cpp.o Source/ui_libretro/CMakeFiles/play_libretro.dir/PH_Libretro_Input.cpp.o Source/ui_libretro/CMakeFiles/play_libretro.dir/SH_LibreAudio.cpp.o  -Wl,-rpath,/usr/local/lib  Source/ui_libretro/gs/GSH_OpenGL/libgsh_opengl.a  Source/ui_libretro/Source/libPlayCore.a  Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/libFramework_OpenGl.a  Source/ui_libretro/Source/libPlayCore.a  Source/ui_libretro/Source/CodeGen/libCodeGen.a  /usr/lib/libbz2.so  /usr/lib/libz.so  Source/ui_libretro/Source/libchdr/libchdr-static.a  Source/ui_libretro/Source/libchdr/deps/lzma-19.00/liblzma.a  
 Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/libzlib.a  -pthread  Source/ui_libretro/Source/Framework/libFramework.a  /usr/local/lib/libicuuc.so  /usr/lib/libz.so  /usr/lib/libssl.so  /usr/lib/libcrypto.so  -lGLESv2 && :
ld: error: unable to find library -lGLESv2
c++: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1

Stop.
make: stopped in /usr/ports/games/libretro-play