[package - main-i386-default][games/endless-sky] Failed for endless-sky-0.9.16.1 in build

From: <pkg-fallout_at_FreeBSD.org>
Date: Thu, 04 May 2023 15:03:47 UTC
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     amdmi3@FreeBSD.org
Log URL:        https://pkg-status.freebsd.org/beefy17/data/main-i386-default/p54373d87b552_s4194bbb34c/logs/endless-sky-0.9.16.1.log
Build URL:      https://pkg-status.freebsd.org/beefy17/build.html?mastername=main-i386-default&build=p54373d87b552_s4194bbb34c
Log:

=>> Building games/endless-sky
build started at Thu May  4 14:59:09 UTC 2023
port directory: /usr/ports/games/endless-sky
package name: endless-sky-0.9.16.1
building for: FreeBSD main-i386-default-job-02 14.0-CURRENT FreeBSD 14.0-CURRENT 1400088 i386
maintained by: amdmi3@FreeBSD.org
Makefile ident: 
Poudriere version: 3.2.8-23-ga7f8d188
Host OSVERSION: 1400073
Jail OSVERSION: 1400088
Job Id: 02




!!! Jail is newer than host. (Jail: 1400088, Host: 1400073) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



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SDL2_CONFIG=/usr/local/bin/sdl2-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/endless-sky/work  XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/endless-sky/work  XDG_CACHE_HOME=/wrkdirs/usr/ports/games/endless-sky/work/.cache  HOME=/wrkdirs/usr/ports/games/endless-sky/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/endless-sky/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/endless-sky/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh CMAKE_PREFIX_PATH="/usr/local" LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8
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=======================<phase: check-sanity   >============================
===>  License GPLv3+ CC-BY-4.0 CC-BY-SA-3.0 CC-BY-SA-4.0 PD accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   endless-sky-0.9.16.1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.19.1_1.pkg
[main-i386-default-job-02] Installing pkg-1.19.1_1...
[main-i386-default-job-02] Extracting pkg-1.19.1_1: .......... done
===>   endless-sky-0.9.16.1 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of endless-sky-0.9.16.1
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License GPLv3+ CC-BY-4.0 CC-BY-SA-3.0 CC-BY-SA-4.0 PD accepted by the user
===> Fetching all distfiles required by endless-sky-0.9.16.1 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License GPLv3+ CC-BY-4.0 CC-BY-SA-3.0 CC-BY-SA-4.0 PD accepted by the user
===> Fetching all distfiles required by endless-sky-0.9.16.1 for building
=> SHA256 Checksum OK for endless-sky-endless-sky-v0.9.16.1_GH0.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===>  License GPLv3+ CC-BY-4.0 CC-BY-SA-3.0 CC-BY-SA-4.0 PD accepted by the user
===> Fetching all distfiles required by endless-sky-0.9.16.1 for building
===>  Extracting for endless-sky-0.9.16.1
=> SHA256 Checksum OK for endless-sky-endless-sky-v0.9.16.1_GH0.tar.gz.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for endless-sky-0.9.16.1
===>  Applying FreeBSD patches for endless-sky-0.9.16.1 from /usr/ports/games/endless-sky/files
===========================================================================
=======================<phase: build-depends  >============================
<snip>
===>   endless-sky-0.9.16.1 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so)
===>   endless-sky-0.9.16.1 depends on shared library: libGLEW.so - not found
===>   Installing existing package /packages/All/glew-2.2.0_3.pkg
[main-i386-default-job-02] Installing glew-2.2.0_3...
[main-i386-default-job-02] `-- Installing libGLU-9.0.2_2...
[main-i386-default-job-02] `-- Extracting libGLU-9.0.2_2: ..... done
[main-i386-default-job-02] Extracting glew-2.2.0_3: .......... done
===>   endless-sky-0.9.16.1 depends on shared library: libGLEW.so - found (/usr/local/lib/libGLEW.so)
===>   Returning to build of endless-sky-0.9.16.1
===>   endless-sky-0.9.16.1 depends on shared library: libjpeg.so - not found
===>   Installing existing package /packages/All/jpeg-turbo-2.1.5.1.pkg
[main-i386-default-job-02] Installing jpeg-turbo-2.1.5.1...
[main-i386-default-job-02] Extracting jpeg-turbo-2.1.5.1: .......... done
===>   endless-sky-0.9.16.1 depends on shared library: libjpeg.so - found (/usr/local/lib/libjpeg.so)
===>   Returning to build of endless-sky-0.9.16.1
===>   endless-sky-0.9.16.1 depends on shared library: libopenal.so.1 - not found
===>   Installing existing package /packages/All/openal-soft-1.21.1_3.pkg
[main-i386-default-job-02] Installing openal-soft-1.21.1_3...
[main-i386-default-job-02] `-- Installing libmysofa-1.3.1...
[main-i386-default-job-02] `-- Extracting libmysofa-1.3.1: .......... done
[main-i386-default-job-02] Extracting openal-soft-1.21.1_3: .......... done
===>   endless-sky-0.9.16.1 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1)
===>   Returning to build of endless-sky-0.9.16.1
===>   endless-sky-0.9.16.1 depends on shared library: libSDL2.so - found (/usr/local/lib/libSDL2.so)
===========================================================================
=======================<phase: configure      >============================
===>  Configuring for endless-sky-0.9.16.1
===========================================================================
=======================<phase: build          >============================
===>  Building for endless-sky-0.9.16.1
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
c++ -o build/release/main.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/main.cpp
Building compilation database compile_commands.json
c++ -o build/release/text/DisplayText.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/DisplayText.cpp
c++ -o build/release/text/Font.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/Font.cpp
c++ -o build/release/text/FontSet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/FontSet.cpp
c++ -o build/release/text/Format.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/Format.cpp
c++ -o build/release/text/Table.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/Table.cpp
c++ -o build/release/text/Utf8.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/Utf8.cpp
c++ -o build/release/text/WrappedText.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/text/WrappedText.cpp
c++ -o build/release/AI.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/AI.cpp
c++ -o build/release/Account.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Account.cpp
c++ -o build/release/Angle.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Angle.cpp
c++ -o build/release/Armament.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Armament.cpp
c++ -o build/release/AsteroidField.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/AsteroidField.cpp
c++ -o build/release/Audio.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Audio.cpp
c++ -o build/release/BankPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/BankPanel.cpp
c++ -o build/release/BatchDrawList.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/BatchDrawList.cpp
c++ -o build/release/BatchShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/BatchShader.cpp
c++ -o build/release/Bitset.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Bitset.cpp
c++ -o build/release/BoardingPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/BoardingPanel.cpp
c++ -o build/release/Body.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Body.cpp
c++ -o build/release/CaptureOdds.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/CaptureOdds.cpp
c++ -o build/release/CargoHold.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/CargoHold.cpp
c++ -o build/release/CollisionSet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/CollisionSet.cpp
c++ -o build/release/Color.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Color.cpp
c++ -o build/release/Command.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Command.cpp
c++ -o build/release/ConditionSet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ConditionSet.cpp
c++ -o build/release/ConditionsStore.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ConditionsStore.cpp
c++ -o build/release/Conversation.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Conversation.cpp
c++ -o build/release/ConversationPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ConversationPanel.cpp
c++ -o build/release/CoreStartData.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/CoreStartData.cpp
c++ -o build/release/DamageProfile.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/DamageProfile.cpp
c++ -o build/release/DataFile.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/DataFile.cpp
c++ -o build/release/DataNode.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/DataNode.cpp
c++ -o build/release/DataWriter.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/DataWriter.cpp
c++ -o build/release/Date.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Date.cpp
c++ -o build/release/Depreciation.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Depreciation.cpp
c++ -o build/release/Dialog.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Dialog.cpp
c++ -o build/release/Dictionary.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Dictionary.cpp
c++ -o build/release/DistanceMap.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/DistanceMap.cpp
c++ -o build/release/DrawList.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/DrawList.cpp
c++ -o build/release/Effect.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Effect.cpp
c++ -o build/release/Engine.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Engine.cpp
c++ -o build/release/EsUuid.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/EsUuid.cpp
c++ -o build/release/EscortDisplay.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/EscortDisplay.cpp
c++ -o build/release/File.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/File.cpp
c++ -o build/release/Files.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Files.cpp
c++ -o build/release/FillShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/FillShader.cpp
c++ -o build/release/FireCommand.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/FireCommand.cpp
c++ -o build/release/Fleet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Fleet.cpp
c++ -o build/release/Flotsam.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Flotsam.cpp
c++ -o build/release/FogShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/FogShader.cpp
c++ -o build/release/FrameTimer.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/FrameTimer.cpp
c++ -o build/release/Galaxy.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Galaxy.cpp
c++ -o build/release/GameAction.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/GameAction.cpp
c++ -o build/release/GameData.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/GameData.cpp
c++ -o build/release/GameEvent.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/GameEvent.cpp
c++ -o build/release/GameLoadingPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/GameLoadingPanel.cpp
c++ -o build/release/GameWindow.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/GameWindow.cpp
c++ -o build/release/Government.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Government.cpp
c++ -o build/release/HailPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/HailPanel.cpp
c++ -o build/release/Hardpoint.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Hardpoint.cpp
c++ -o build/release/Hazard.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Hazard.cpp
c++ -o build/release/HiringPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/HiringPanel.cpp
c++ -o build/release/ImageBuffer.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ImageBuffer.cpp
c++ -o build/release/ImageSet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ImageSet.cpp
c++ -o build/release/InfoPanelState.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/InfoPanelState.cpp
c++ -o build/release/Information.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Information.cpp
c++ -o build/release/Interface.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Interface.cpp
c++ -o build/release/ItemInfoDisplay.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ItemInfoDisplay.cpp
c++ -o build/release/LineShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/LineShader.cpp
c++ -o build/release/LoadPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/LoadPanel.cpp
c++ -o build/release/LocationFilter.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/LocationFilter.cpp
c++ -o build/release/LogbookPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/LogbookPanel.cpp
c++ -o build/release/Logger.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Logger.cpp
c++ -o build/release/MainPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MainPanel.cpp
c++ -o build/release/MapDetailPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MapDetailPanel.cpp
c++ -o build/release/MapOutfitterPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MapOutfitterPanel.cpp
c++ -o build/release/MapPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MapPanel.cpp
c++ -o build/release/MapPlanetCard.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MapPlanetCard.cpp
c++ -o build/release/MapSalesPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MapSalesPanel.cpp
c++ -o build/release/MapShipyardPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MapShipyardPanel.cpp
c++ -o build/release/Mask.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Mask.cpp
c++ -o build/release/MaskManager.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MaskManager.cpp
c++ -o build/release/MenuAnimationPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MenuAnimationPanel.cpp
c++ -o build/release/MenuPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MenuPanel.cpp
c++ -o build/release/Messages.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Messages.cpp
c++ -o build/release/Minable.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Minable.cpp
c++ -o build/release/Mission.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Mission.cpp
c++ -o build/release/MissionAction.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MissionAction.cpp
c++ -o build/release/MissionPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/MissionPanel.cpp
c++ -o build/release/Mortgage.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Mortgage.cpp
c++ -o build/release/Music.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Music.cpp
c++ -o build/release/NPC.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/NPC.cpp
c++ -o build/release/News.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/News.cpp
c++ -o build/release/Outfit.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Outfit.cpp
c++ -o build/release/OutfitInfoDisplay.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/OutfitInfoDisplay.cpp
c++ -o build/release/OutfitterPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/OutfitterPanel.cpp
c++ -o build/release/OutlineShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/OutlineShader.cpp
c++ -o build/release/Panel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Panel.cpp
c++ -o build/release/Person.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Person.cpp
c++ -o build/release/Personality.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Personality.cpp
c++ -o build/release/Phrase.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Phrase.cpp
c++ -o build/release/Planet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Planet.cpp
c++ -o build/release/PlanetLabel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PlanetLabel.cpp
c++ -o build/release/PlanetPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PlanetPanel.cpp
c++ -o build/release/PlayerInfo.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PlayerInfo.cpp
c++ -o build/release/PlayerInfoPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PlayerInfoPanel.cpp
c++ -o build/release/Point.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Point.cpp
c++ -o build/release/PointerShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PointerShader.cpp
c++ -o build/release/Politics.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Politics.cpp
c++ -o build/release/Preferences.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Preferences.cpp
c++ -o build/release/PreferencesPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PreferencesPanel.cpp
c++ -o build/release/PrintData.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/PrintData.cpp
c++ -o build/release/Projectile.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Projectile.cpp
c++ -o build/release/Radar.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Radar.cpp
c++ -o build/release/Random.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Random.cpp
c++ -o build/release/Rectangle.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Rectangle.cpp
c++ -o build/release/RingShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/RingShader.cpp
c++ -o build/release/SavedGame.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/SavedGame.cpp
c++ -o build/release/Screen.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Screen.cpp
c++ -o build/release/Shader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Shader.cpp
c++ -o build/release/Ship.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Ship.cpp
c++ -o build/release/ShipEvent.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ShipEvent.cpp
c++ -o build/release/ShipInfoDisplay.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ShipInfoDisplay.cpp
c++ -o build/release/ShipInfoPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ShipInfoPanel.cpp
c++ -o build/release/ShipyardPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ShipyardPanel.cpp
c++ -o build/release/ShopPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/ShopPanel.cpp
c++ -o build/release/Sound.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Sound.cpp
c++ -o build/release/SpaceportPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/SpaceportPanel.cpp
c++ -o build/release/Sprite.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Sprite.cpp
c++ -o build/release/SpriteQueue.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/SpriteQueue.cpp
c++ -o build/release/SpriteSet.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/SpriteSet.cpp
c++ -o build/release/SpriteShader.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/SpriteShader.cpp
c++ -o build/release/StarField.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/StarField.cpp
c++ -o build/release/StartConditions.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/StartConditions.cpp
c++ -o build/release/StartConditionsPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/StartConditionsPanel.cpp
c++ -o build/release/StellarObject.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/StellarObject.cpp
c++ -o build/release/System.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/System.cpp
c++ -o build/release/Test.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Test.cpp
c++ -o build/release/TestContext.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/TestContext.cpp
c++ -o build/release/TestData.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/TestData.cpp
c++ -o build/release/TextReplacements.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/TextReplacements.cpp
c++ -o build/release/Trade.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Trade.cpp
c++ -o build/release/TradingPanel.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/TradingPanel.cpp
c++ -o build/release/UI.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/UI.cpp
c++ -o build/release/UniverseObjects.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/UniverseObjects.cpp
c++ -o build/release/Variant.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Variant.cpp
c++ -o build/release/Visual.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Visual.cpp
c++ -o build/release/Weapon.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Weapon.cpp
c++ -o build/release/Weather.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/Weather.cpp
c++ -o build/release/opengl.o -c -O2 -pipe -fstack-protector-strong -isystem /usr/local/include -fno-strict-aliasing -isystem /usr/local/include -std=c++11 -Wall -Wold-style-cast -fno-rtti source/opengl.cpp
ar rcs lib/release/libendless-sky.a build/release/text/DisplayText.o build/release/text/Font.o build/release/text/FontSet.o build/release/text/Format.o build/release/text/Table.o build/release/text/Utf8.o build/release/text/WrappedText.o build/release/AI.o build/release/Account.o build/release/Angle.o build/release/Armament.o build/release/AsteroidField.o build/release/Audio.o build/release/BankPanel.o build/release/BatchDrawList.o build/release/BatchShader.o build/release/Bitset.o build/release/BoardingPanel.o build/release/Body.o build/release/CaptureOdds.o build/release/CargoHold.o build/release/CollisionSet.o build/release/Color.o build/release/Command.o build/release/ConditionSet.o build/release/ConditionsStore.o build/release/Conversation.o build/release/ConversationPanel.o build/release/CoreStartData.o build/release/DamageProfile.o build/release/DataFile.o build/release/DataNode.o build/release/DataWriter.o build/release/Date.o build/release/Depreciation.o build/release/Dialog
 .o build/release/Dictionary.o build/release/DistanceMap.o build/release/DrawList.o build/release/Effect.o build/release/Engine.o build/release/EsUuid.o build/release/EscortDisplay.o build/release/File.o build/release/Files.o build/release/FillShader.o build/release/FireCommand.o build/release/Fleet.o build/release/Flotsam.o build/release/FogShader.o build/release/FrameTimer.o build/release/Galaxy.o build/release/GameAction.o build/release/GameData.o build/release/GameEvent.o build/release/GameLoadingPanel.o build/release/GameWindow.o build/release/Government.o build/release/HailPanel.o build/release/Hardpoint.o build/release/Hazard.o build/release/HiringPanel.o build/release/ImageBuffer.o build/release/ImageSet.o build/release/InfoPanelState.o build/release/Information.o build/release/Interface.o build/release/ItemInfoDisplay.o build/release/LineShader.o build/release/LoadPanel.o build/release/LocationFilter.o build/release/LogbookPanel.o build/release/Logger.o build/release/MainPan
 el.o build/release/MapDetailPanel.o build/re!
 lease/MapOutfitterPanel.o build/release/MapPanel.o build/release/MapPlanetCard.o build/release/MapSalesPanel.o build/release/MapShipyardPanel.o build/release/Mask.o build/release/MaskManager.o build/release/MenuAnimationPanel.o build/release/MenuPanel.o build/release/Messages.o build/release/Minable.o build/release/Mission.o build/release/MissionAction.o build/release/MissionPanel.o build/release/Mortgage.o build/release/Music.o build/release/NPC.o build/release/News.o build/release/Outfit.o build/release/OutfitInfoDisplay.o build/release/OutfitterPanel.o build/release/OutlineShader.o build/release/Panel.o build/release/Person.o build/release/Personality.o build/release/Phrase.o build/release/Planet.o build/release/PlanetLabel.o build/release/PlanetPanel.o build/release/PlayerInfo.o build/release/PlayerInfoPanel.o build/release/Point.o build/release/PointerShader.o build/release/Politics.o build/release/Preferences.o build/release/PreferencesPanel.o build/release/PrintData.o build/r
 elease/Projectile.o build/release/Radar.o build/release/Random.o build/release/Rectangle.o build/release/RingShader.o build/release/SavedGame.o build/release/Screen.o build/release/Shader.o build/release/Ship.o build/release/ShipEvent.o build/release/ShipInfoDisplay.o build/release/ShipInfoPanel.o build/release/ShipyardPanel.o build/release/ShopPanel.o build/release/Sound.o build/release/SpaceportPanel.o build/release/Sprite.o build/release/SpriteQueue.o build/release/SpriteSet.o build/release/SpriteShader.o build/release/StarField.o build/release/StartConditions.o build/release/StartConditionsPanel.o build/release/StellarObject.o build/release/System.o build/release/Test.o build/release/TestContext.o build/release/TestData.o build/release/TextReplacements.o build/release/Trade.o build/release/TradingPanel.o build/release/UI.o build/release/UniverseObjects.o build/release/Variant.o build/release/Visual.o build/release/Weapon.o build/release/Weather.o build/release/opengl.o
c++ -o endless-sky -fstack-protector-strong -L/usr/local/lib -Wl,-znotext build/release/main.o lib/release/libendless-sky.a -luuid -lSDL2 -lpng -ljpeg -lopenal -lpthread -lGL -lGLEW -lmad
ld: error: endless-sky:(.eh_frame+0x3b41b): internal linker error: wrote incorrect addend value 0x2E63042E instead of 0x0 for dynamic relocation R_386_32 at offset 0x4974AF against symbol __gxx_personality_v0
PLEASE submit a bug report to https://bugs.freebsd.org/submit/ and include the crash backtrace.

c++: error: linker command failed with exit code 1 (use -v to see invocation)
scons: *** [endless-sky] Error 1
scons: building terminated because of errors.
===> Compilation failed unexpectedly.
Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to
the maintainer.
*** Error code 1

Stop.
make: stopped in /usr/ports/games/endless-sky