[package - 124amd64-quarterly][games/rnd_jue] Failed for rnd_jue-3.3.0.0_6 in build
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Date: Sun, 09 Apr 2023 03:46:01 UTC
You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Log URL: https://pkg-status.freebsd.org/beefy2/data/124amd64-quarterly/9450cbc4d008/logs/rnd_jue-3.3.0.0_6.log Build URL: https://pkg-status.freebsd.org/beefy2/build.html?mastername=124amd64-quarterly&build=9450cbc4d008 Log: =>> Building games/rnd_jue build started at Sun Apr 9 03:44:45 UTC 2023 port directory: /usr/ports/games/rnd_jue package name: rnd_jue-3.3.0.0_6 building for: FreeBSD 124amd64-quarterly-job-05 12.4-RELEASE-p2 FreeBSD 12.4-RELEASE-p2 amd64 maintained by: ports@FreeBSD.org Makefile ident: Poudriere version: 3.2.8-23-ga7f8d188 Host OSVERSION: 1400073 Jail OSVERSION: 1204000 Job Id: 05 ---Begin Environment--- SHELL=/bin/csh OSVERSION=1204000 UNAME_v=FreeBSD 12.4-RELEASE-p2 UNAME_r=12.4-RELEASE-p2 BLOCKSIZE=K MAIL=/var/mail/root STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin LOCALBASE=/usr/local USER=root LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.2.8-23-ga7f8d188 MASTERMNT=/usr/local/poudriere/data/.m/124amd64-quarterly/ref POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM= PWD=/usr/local/poudriere/data/.m/124amd64-quarterly/ref/.p/pool P_PORTS_FEATURES=FLAVORS SELECTED_OPTIONS MASTERNAME=124amd64-quarterly SCRIPTPREFIX=/usr/local/share/poudriere OLDPWD=/usr/local/poudriere/data/.m/124amd64-quarterly/ref/.p SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= DEPENDS_ARGS= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for rnd_jue-3.3.0.0_6: DOCS=on: Build and/or install documentation ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- ports@FreeBSD.org --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- MAKE=gmake SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/rnd_jue/work/.cache HOME=/wrkdirs/usr/ports/games/rnd_jue/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rnd_jue/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/rnd_jue/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig SHELL=/bin/sh CONFIG_SHELL=/bin/sh LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 --End CONFIGURE_ENV-- --MAKE_ENV-- SDL_CONFIG=/usr/local/bin/sdl-config XDG_DATA_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/rnd_jue/work XDG_CACHE_HOME=/wrkdirs/usr/ports/games/rnd_jue/work/.cache HOME=/wrkdirs/usr/ports/games/rnd_jue/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/games/rnd_jue/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin PKG_CONFIG_LIBDIR=/wrkdirs/usr/ports/games/rnd_jue/work/.pkgconfig:/usr/local/libdata/pkgconfig:/usr/local/share/pkgconfig:/usr/libdata/pkgconfig MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8 PREFIX=/usr/local LOCALBASE=/usr/local CC="cc" CFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " CPP="cpp" CPPFLAGS="" LDFLAGS=" -fstack-protector-strong " LIBS="" CXX="c++" CXXFLAGS="-O2 -pipe -fstack-protector-strong -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- PORTDOCS="" OSREL=12.4 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/rnd_jue" EXAMPLESDIR="share/examples/rnd_jue" DATADIR="share/rnd_jue" WWWDIR="www/rnd_jue" ETCDIR="etc/rnd_jue" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/rnd_jue DOCSDIR=/usr/local/share/doc/rnd_jue EXAMPLESDIR=/usr/local/share/examples/rnd_jue WWWDIR=/usr/local/www/rnd_jue ETCDIR=/usr/local/etc/rnd_jue --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes #### /usr/local/etc/poudriere.d/make.conf #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs MAKE_JOBS_NUMBER=2 #### /usr/ports/Mk/Scripts/ports_env.sh #### _CCVERSION_921dbbb2=FreeBSD clang version 13.0.0 (git@github.com:llvm/llvm-project.git llvmorg-13.0.0-0-gd7b669b3a303) Target: x86_64-unknown-freebsd12.4 Thread model: posix InstalledDir: /usr/bin _ALTCCVERSION_921dbbb2=none _CXXINTERNAL_acaad9ca=FreeBSD clang version 13.0.0 (git@github.com:llvm/llvm-project.git llvmorg-13.0.0-0-gd7b669b3a303) Target: x86_64-unknown-freebsd12.4 Thread model: posix InstalledDir: /usr/bin "/usr/bin/ld" "--eh-frame-hdr" "-dynamic-linker" "/libexec/ld-elf.so.1" "--hash-style=both" "--enable-new-dtags" "-o" "a.out" "/usr/lib/crt1.o" "/usr/lib/crti.o" "/usr/lib/crtbegin.o" "-L/usr/lib" "/dev/null" "-lc++" "-lm" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "-lc" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "/usr/lib/crtend.o" "/usr/lib/crtn.o" CC_OUTPUT_921dbbb2_58173849=yes CC_OUTPUT_921dbbb2_9bdba57c=yes CC_OUTPUT_921dbbb2_6a4fe7f5=yes CC_OUTPUT_921dbbb2_6bcac02b=yes CC_OUTPUT_921dbbb2_67d20829=yes CC_OUTPUT_921dbbb2_bfa62e83=yes CC_OUTPUT_921dbbb2_f0b4d593=yes CC_OUTPUT_921dbbb2_308abb44=yes CC_OUTPUT_921dbbb2_f00456e5=yes CC_OUTPUT_921dbbb2_65ad290d=yes CC_OUTPUT_921dbbb2_f2776b26=yes CC_OUTPUT_921dbbb2_53255a77=yes CC_OUTPUT_921dbbb2_911cfe02=yes CC_OUTPUT_921dbbb2_b2657cc3=yes CC_OUTPUT_921dbbb2_380987f7=yes CC_OUTPUT_921dbbb2_160933ec=yes CC_OUTPUT_921dbbb2_fb62803b=yes CC_OUTPUT_921dbbb2_af59ad06=yes CC_OUTPUT_921dbbb2_a15f3fcf=yes _OBJC_CCVERSION_921dbbb2=FreeBSD clang version 13.0.0 (git@github.com:llvm/llvm-project.git llvmorg-13.0.0-0-gd7b669b3a303) Target: x86_64-unknown-freebsd12.4 Thread model: posix InstalledDir: /usr/bin _OBJC_ALTCCVERSION_921dbbb2=none ARCH=amd64 OPSYS=FreeBSD _OSRELEASE=12.4-RELEASE-p2 OSREL=12.4 OSVERSION=1204000 PYTHONBASE=/usr/local HAVE_COMPAT_IA32_KERN=YES CONFIGURE_MAX_CMD_LEN=524288 HAVE_PORTS_ENV=1 #### Misc Poudriere #### GID=0 UID=0 ---End make.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 1024 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =======================<phase: check-sanity >============================ ===> NOTICE: The rnd_jue port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> License GPLv2 accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===> rnd_jue-3.3.0.0_6 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.19.1_1.pkg [124amd64-quarterly-job-05] Installing pkg-1.19.1_1... [124amd64-quarterly-job-05] Extracting pkg-1.19.1_1: .......... done ===> rnd_jue-3.3.0.0_6 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of rnd_jue-3.3.0.0_6 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> NOTICE: The rnd_jue port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://docs.freebsd.org/en/articles/contributing/#ports-contributing ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by rnd_jue-3.3.0.0_6 for building =========================================================================== =======================<phase: checksum >============================ ===> NOTICE: The rnd_jue port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla <snip> ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<B0>' ? 100 : \ ^ files.c:2198:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<AE>' ? 101 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] element == EL_CHAR(']') ? EL_CHAR_UUMLAUT : ^ ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<A9>' ? 96 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<B0>' ? 100 : \ ^ files.c:2199:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<AE>' ? 101 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] element == EL_CHAR('^') ? EL_CHAR_COPYRIGHT : element); ^ ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:44:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<A9>' ? 96 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:45:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<E4>' || (c) == '<C4>' ? 97 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:46:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<F6>' || (c) == '<D6>' ? 98 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:47:27: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<FC>' || (c) == '<DC>' ? 99 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:48:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<B0>' ? 100 : \ ^ files.c:2200:20: warning: illegal character encoding in character literal [-Winvalid-source-encoding] ./main.h:1163:40: note: expanded from macro 'EL_CHAR' #define EL_CHAR(c) (EL_CHAR_ASCII0 + MAP_FONT_ASCII(c)) ^ ./libgame/text.h:49:13: note: expanded from macro 'MAP_FONT_ASCII' (c) == '<AE>' ? 101 : \ ^ 36 warnings generated. cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c tape.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c cartoons.c cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c network.c network.c:120:46: warning: address of array 'player->name' will always evaluate to 'true' [-Wpointer-bool-conversion] if (player->nr == player_nr && player->name && strlen(player->name)) ~~ ~~~~~~~~^~~~ 1 warning generated. cc -O2 -pipe -fstack-protector-strong -fno-strict-aliasing -DTARGET_SDL -I/usr/local/include/SDL -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -DRO_GAME_DIR="\"/usr/local/share/rnd_jue\"" -DCREATE_SPECIAL_EDITION -DCREATE_SPECIAL_EDITION_RND_JUE -c netserv.c cc main.o conf_gfx.o conf_snd.o conf_mus.o conf_hlp.o init.o config.o events.o tools.o screens.o game.o editor.o files.o tape.o cartoons.o network.o netserv.o libgame/libgame.a game_em/game_em.a game_sp/game_sp.a -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lm -o ../rnd_jue ld: error: duplicate symbol: setup >>> defined at main.c >>> main.o:(setup) >>> defined at system.c >>> system.o:(.bss+0x300) in archive libgame/libgame.a ld: error: duplicate symbol: GfxFrame >>> defined at main.c >>> main.o:(GfxFrame) >>> defined at main.c >>> main.o:(.bss+0x43B10) in archive game_sp/game_sp.a ld: error: duplicate symbol: redraw >>> defined at main.c >>> main.o:(redraw) >>> defined at DDScrollBuffer.c >>> DDScrollBuffer.o:(.bss+0x20) in archive game_sp/game_sp.a cc: error: linker command failed with exit code 1 (use -v to see invocation) gmake[2]: *** [Makefile:255: ../rnd_jue] Error 1 gmake[2]: Leaving directory '/wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0/src' gmake[1]: *** [Makefile:76: sdl] Error 2 gmake[1]: Leaving directory '/wrkdirs/usr/ports/games/rnd_jue/work/rnd_jue-3.3.0.0' ===> Compilation failed unexpectedly. Try to set MAKE_JOBS_UNSAFE=yes and rebuild before reporting the failure to the maintainer. *** Error code 1 Stop. make: stopped in /usr/ports/games/rnd_jue