[package - 123i386-quarterly][games/devilutionX] Failed for devilutionX-1.2.1_1 in build

From: <pkg-fallout_at_FreeBSD.org>
Date: Wed, 08 Jun 2022 02:36:25 UTC
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     eduardo@FreeBSD.org
Log URL:        http://beefy4.nyi.freebsd.org/data/123i386-quarterly/8881304545b5/logs/devilutionX-1.2.1_1.log
Build URL:      http://beefy4.nyi.freebsd.org/build.html?mastername=123i386-quarterly&build=8881304545b5
Log:

=>> Building games/devilutionX
build started at Wed Jun  8 02:31:59 UTC 2022
port directory: /usr/ports/games/devilutionX
package name: devilutionX-1.2.1_1
building for: FreeBSD 123i386-quarterly-job-03 12.3-RELEASE-p5 FreeBSD 12.3-RELEASE-p5 i386
maintained by: eduardo@FreeBSD.org
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=======================<phase: check-sanity   >============================
===>  License UNLICENSE accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   devilutionX-1.2.1_1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.17.5_1.pkg
[123i386-quarterly-job-03] Installing pkg-1.17.5_1...
[123i386-quarterly-job-03] Extracting pkg-1.17.5_1: .......... done
===>   devilutionX-1.2.1_1 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of devilutionX-1.2.1_1
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License UNLICENSE accepted by the user
===> Fetching all distfiles required by devilutionX-1.2.1_1 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License UNLICENSE accepted by the user
===> Fetching all distfiles required by devilutionX-1.2.1_1 for building
=> SHA256 Checksum OK for diasurgical-devilutionX-1.2.1_GH0.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===>  License UNLICENSE accepted by the user
===> Fetching all distfiles required by devilutionX-1.2.1_1 for building
===>  Extracting for devilutionX-1.2.1_1
=> SHA256 Checksum OK for diasurgical-devilutionX-1.2.1_GH0.tar.gz.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for devilutionX-1.2.1_1
===>   Converting DOS text files to UNIX text files
===>  Applying FreeBSD patches for devilutionX-1.2.1_1 from /usr/ports/games/devilutionX/files
===========================================================================
=======================<phase: build-depends  >============================
===>   devilutionX-1.2.1_1 depends on package: CharisSIL>0 - not found
===>   Installing existing package /packages/All/CharisSIL-6.101.pkg
[123i386-quarterly-job-03] Installing CharisSIL-6.101...
[123i386-quarterly-job-03] `-- Installing fontconfig-2.13.94_2,1...
[123i386-quarterly-job-03] |   `-- Installing expat-2.4.8...
[123i386-quarterly-job-03] |   `-- Extracting expat-2.4.8: .......... done
[123i386-quarterly-job-03] |   `-- Installing freetype2-2.11.1...
[123i386-quarterly-job-03] |   | `-- Installing png-1.6.37_1...
[123i386-quarterly-job-03] |   | `-- Extracting png-1.6.37_1: .......... done
[123i386-quarterly-job-03] |   `-- Extracting freetype2-2.11.1: .......... done
[123i386-quarterly-job-03] `-- Extracting fontconfig-2.13.94_2,1: .......... done
[123i386-quarterly-job-03] `-- Installing mkfontscale-1.2.1...
[123i386-quarterly-job-03] |   `-- Installing libfontenc-1.1.4...
[123i386-quarterly-job-03] |   `-- Extracting libfontenc-1.1.4: ......... done
<snip>
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/spells.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 88% 131/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/stores.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/stores.cpp.o -MF CMakeFiles/devilution.dir/Source/stores.cpp.o.d -o CMakeFiles/devilution.dir/Source/stores.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/stores.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/stores.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 89% 132/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/sync.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/sync.cpp.o -MF CMakeFiles/devilution.dir/Source/sync.cpp.o.d -o CMakeFiles/devilution.dir/Source/sync.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/sync.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/sync.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 89% 133/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/textdat.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/textdat.cpp.o -MF CMakeFiles/devilution.dir/Source/textdat.cpp.o.d -o CMakeFiles/devilution.dir/Source/textdat.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/textdat.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/textdat.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 90% 134/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/themes.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/themes.cpp.o -MF CMakeFiles/devilution.dir/Source/themes.cpp.o.d -o CMakeFiles/devilution.dir/Source/themes.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/themes.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/themes.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 91% 135/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/tmsg.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/tmsg.cpp.o -MF CMakeFiles/devilution.dir/Source/tmsg.cpp.o.d -o CMakeFiles/devilution.dir/Source/tmsg.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/tmsg.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/tmsg.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 91% 136/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/town.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/town.cpp.o -MF CMakeFiles/devilution.dir/Source/town.cpp.o.d -o CMakeFiles/devilution.dir/Source/town.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/town.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/town.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 92% 137/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/towners.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/towners.cpp.o -MF CMakeFiles/devilution.dir/Source/towners.cpp.o.d -o CMakeFiles/devilution.dir/Source/towners.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/towners.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/towners.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 93% 138/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/track.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/track.cpp.o -MF CMakeFiles/devilution.dir/Source/track.cpp.o.d -o CMakeFiles/devilution.dir/Source/track.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/track.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/track.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 93% 139/148] /usr/bin/c++ -D_BSD_SOURCE -D__FILE__=\"Source/trigs.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilution.dir/Source/trigs.cpp.o -MF CMakeFiles/devilution.dir/Source/trigs.cpp.o.d -o CMakeFiles/devilution.dir/Source/trigs.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/trigs.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/trigs.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 94% 140/148] : && /usr/local/bin/cmake -E rm -f libdevilution.a && "/usr/bin/llvm-ar" cr libdevilution.a  CMakeFiles/devilution.dir/Source/appfat.cpp.o CMakeFiles/devilution.dir/Source/automap.cpp.o CMakeFiles/devilution.dir/Source/capture.cpp.o CMakeFiles/devilution.dir/Source/codec.cpp.o CMakeFiles/devilution.dir/Source/control.cpp.o CMakeFiles/devilution.dir/Source/cursor.cpp.o CMakeFiles/devilution.dir/Source/dead.cpp.o CMakeFiles/devilution.dir/Source/debug.cpp.o CMakeFiles/devilution.dir/Source/diablo.cpp.o CMakeFiles/devilution.dir/Source/doom.cpp.o CMakeFiles/devilution.dir/Source/drlg_l1.cpp.o CMakeFiles/devilution.dir/Source/drlg_l2.cpp.o CMakeFiles/devilution.dir/Source/drlg_l3.cpp.o CMakeFiles/devilution.dir/Source/drlg_l4.cpp.o CMakeFiles/devilution.dir/Source/dthread.cpp.o CMakeFiles/devilution.dir/Source/effects.cpp.o CMakeFiles/devilution.dir/Source/encrypt.cpp.o CMakeFiles/devilution.dir/Source/engine.cpp.o CMakeFiles/devilution.dir/Source/error.cpp.o CMakeFiles/de
 vilution.dir/Source/gamemenu.cpp.o CMakeFiles/devilution.dir/Source/gendung.cpp.o CMakeFiles/devilution.dir/Source/gmenu.cpp.o CMakeFiles/devilution.dir/Source/help.cpp.o CMakeFiles/devilution.dir/Source/init.cpp.o CMakeFiles/devilution.dir/Source/interfac.cpp.o CMakeFiles/devilution.dir/Source/inv.cpp.o CMakeFiles/devilution.dir/Source/itemdat.cpp.o CMakeFiles/devilution.dir/Source/items.cpp.o CMakeFiles/devilution.dir/Source/lighting.cpp.o CMakeFiles/devilution.dir/Source/loadsave.cpp.o CMakeFiles/devilution.dir/Source/mainmenu.cpp.o CMakeFiles/devilution.dir/Source/minitext.cpp.o CMakeFiles/devilution.dir/Source/misdat.cpp.o CMakeFiles/devilution.dir/Source/missiles.cpp.o CMakeFiles/devilution.dir/Source/monstdat.cpp.o CMakeFiles/devilution.dir/Source/monster.cpp.o CMakeFiles/devilution.dir/Source/movie.cpp.o CMakeFiles/devilution.dir/Source/mpqapi.cpp.o CMakeFiles/devilution.dir/Source/msg.cpp.o CMakeFiles/devilution.dir/Source/multi.cpp.o CMakeFiles/devilution.dir/Source/nthrea
 d.cpp.o CMakeFiles/devilution.dir/Source/obj!
 dat.cpp.o CMakeFiles/devilution.dir/Source/objects.cpp.o CMakeFiles/devilution.dir/Source/pack.cpp.o CMakeFiles/devilution.dir/Source/palette.cpp.o CMakeFiles/devilution.dir/Source/path.cpp.o CMakeFiles/devilution.dir/Source/pfile.cpp.o CMakeFiles/devilution.dir/Source/player.cpp.o CMakeFiles/devilution.dir/Source/plrmsg.cpp.o CMakeFiles/devilution.dir/Source/portal.cpp.o CMakeFiles/devilution.dir/Source/quests.cpp.o CMakeFiles/devilution.dir/Source/render.cpp.o CMakeFiles/devilution.dir/Source/restrict.cpp.o CMakeFiles/devilution.dir/Source/scrollrt.cpp.o CMakeFiles/devilution.dir/Source/setmaps.cpp.o CMakeFiles/devilution.dir/Source/sha.cpp.o CMakeFiles/devilution.dir/Source/spelldat.cpp.o CMakeFiles/devilution.dir/Source/spells.cpp.o CMakeFiles/devilution.dir/Source/stores.cpp.o CMakeFiles/devilution.dir/Source/sync.cpp.o CMakeFiles/devilution.dir/Source/textdat.cpp.o CMakeFiles/devilution.dir/Source/themes.cpp.o CMakeFiles/devilution.dir/Source/tmsg.cpp.o CMakeFiles/devilution.d
 ir/Source/town.cpp.o CMakeFiles/devilution.dir/Source/towners.cpp.o CMakeFiles/devilution.dir/Source/track.cpp.o CMakeFiles/devilution.dir/Source/trigs.cpp.o && "/usr/bin/llvm-ranlib" libdevilution.a && :
[ 95% 141/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/qol.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -f
 no-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/qol.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/qol.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 95% 142/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/dx.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fn
 o-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/dx.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/dx.cpp:6:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 96% 143/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/controls/devices/game_controller.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pip
 e -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/devices/game_controller.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/devices/game_controller.cpp:7:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/controller_motion.h:8:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/./controller.h:5:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 97% 144/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/controls/devices/joystick.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fsta
 ck-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/devices/joystick.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/devices/joystick.cpp:2:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/devices/joystick.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/controller.h:5:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[ 97% 145/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/controls/devices/kbcontroller.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -
 fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/devices/kbcontroller.cpp
[ 98% 146/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/controls/axis_direction.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack
 -protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/axis_direction.cpp
[ 99% 147/148] /usr/bin/c++ -DASIO_STANDALONE -DSODIUM_STATIC -D_BSD_SOURCE -D__FILE__=\"SourceX/controls/controller.cpp\" -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/asio/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/Radon/Radon/include -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/3rdParty/libsmacker -I/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source -I/wrkdirs/usr/ports/games/devilutionX/work/.build -isystem /usr/local/include -isystem /usr/local/include/SDL2 -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-pro
 tector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -Wall -Wextra -Wno-unused-parameter -Wno-format-security -fsigned-char -pthread -std=c++11 -MD -MT CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o -MF CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o.d -o CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o -c /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/controller.cpp
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/controller.cpp:1:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceX/controls/controller.h:5:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/all.h:21:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/Source/../types.h:12:
In file included from /wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/miniwin.h:7:
/wrkdirs/usr/ports/games/devilutionX/work/devilutionX-1.2.1/SourceS/macos_stdarg.h:6:9: warning: 'va_start' macro redefined [-Wmacro-redefined]
#define va_start(ap, param) __builtin_va_start(ap, param)
        ^
/usr/include/sys/_stdarg.h:45:11: note: previous definition is here
  #define       va_start(ap, last)      __builtin_va_start((ap), (last))
                ^
1 warning generated.
[100% 148/148] : && /usr/bin/c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fstack-protector-strong CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o CMakeFiles/devilutionx.dir/So
 urceX/controls/game_controls.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o CMakeFiles/devilutionx.dir/SourceX/display.cpp.o CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o CMakeFiles/de
 vilutionx.dir/SourceX/dvlnet/cdwrap.cpp.o CM!
 akeFiles/devilutionx.dir/SourceX/DiabloUI/art_draw.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o 
 CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selok.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o CMakeFiles/devilutionx.dir/SourceX/main.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o -o devilutionx  -Wl,-rpath,/usr/local/lib:  libdevilution.a  libSourceS.a  libPKWare.a  libStormLib.a  libsmacker.a  libRadon.a  /usr/local/lib/libsodium.a  /usr/local/lib/libSDL2.so  /usr/local/lib/libSDL2_ttf.so  /usr/local/lib/libSDL2_mixer.so  /usr/local/lib/libSDL2.so  -pthread && :
FAILED: devilutionx 
: && /usr/bin/c++ -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate -Wno-builtin-macro-redefined -O2 -pipe -fstack-protector-strong -fno-strict-aliasing  -DTTF_FONT_NAME=\"/usr/local/share/fonts/CharisSIL/CharisSIL-Bold.ttf\" -flto=thin -fstack-protector-strong CMakeFiles/devilutionx.dir/SourceX/qol.cpp.o CMakeFiles/devilutionx.dir/SourceX/dx.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/devices/game_controller.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/devices/joystick.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/devices/kbcontroller.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/axis_direction.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/controller.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/controller_motion.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/
 game_controls.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/menu_controls.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/modifier_hints.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/plrctrls.cpp.o CMakeFiles/devilutionx.dir/SourceX/controls/touch.cpp.o CMakeFiles/devilutionx.dir/SourceX/display.cpp.o CMakeFiles/devilutionx.dir/SourceX/miniwin/misc_msg.cpp.o CMakeFiles/devilutionx.dir/SourceX/thread.cpp.o CMakeFiles/devilutionx.dir/SourceX/sound.cpp.o CMakeFiles/devilutionx.dir/SourceX/soundsample.cpp.o CMakeFiles/devilutionx.dir/SourceX/storm_sdl_rw.cpp.o CMakeFiles/devilutionx.dir/SourceX/storm/storm.cpp.o CMakeFiles/devilutionx.dir/SourceX/storm/storm_net.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/abstract_net.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/loopback.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/packet.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/base.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/frame_queue.cpp.o CMakeFiles/devilutionx.dir/S
 ourceX/dvlnet/cdwrap.cpp.o CMakeFiles/devilu!
 tionx.dir/SourceX/DiabloUI/art_draw.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/errorart.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/art.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/button.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/credits_lines.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/support_lines.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/diabloui.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/dialogs.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/fonts.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/mainmenu.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/progress.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/scrollbar.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selconn.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selgame.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selhero.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/selyesno.cpp.o CMakeFiles/devi
 lutionx.dir/SourceX/DiabloUI/selok.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text_draw.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/text.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/title.cpp.o CMakeFiles/devilutionx.dir/SourceX/DiabloUI/ttf_render_wrapped.cpp.o CMakeFiles/devilutionx.dir/SourceX/main.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_client.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/tcp_server.cpp.o CMakeFiles/devilutionx.dir/SourceX/dvlnet/udp_p2p.cpp.o -o devilutionx  -Wl,-rpath,/usr/local/lib:  libdevilution.a  libSourceS.a  libPKWare.a  libStormLib.a  libsmacker.a  libRadon.a  /usr/local/lib/libsodium.a  /usr/local/lib/libSDL2.so  /usr/local/lib/libSDL2_ttf.so  /usr/local/lib/libSDL2_mixer.so  /usr/local/lib/libSDL2.so  -pthread && :
Stack dump:
0.	Running pass 'Function Pass Manager' on module 'CMakeFiles/devilutionx.dir/SourceX/controls/game_controls.cpp.o'.
1.	Running pass 'Combine redundant instructions' on function '@_ZN3dvl13GetGameActionERK9SDL_EventNS_21ControllerButtonEventEPNS_10GameActionE'
c++: error: unable to execute command: Segmentation fault (core dumped)
c++: error: linker command failed due to signal (use -v to see invocation)
ninja: build stopped: subcommand failed.
*** Error code 1

Stop.
make: stopped in /usr/ports/games/devilutionX