[package - 130releng-armv6-quarterly][games/libretro-play] Failed for libretro-play-0.48_1 in build

From: <pkg-fallout_at_FreeBSD.org>
Date: Tue, 23 Aug 2022 10:39:36 UTC
You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     rozhuk.im@gmail.com
Log URL:        http://beefy8.nyi.freebsd.org/data/130releng-armv6-quarterly/0f674946ba39/logs/libretro-play-0.48_1.log
Build URL:      http://beefy8.nyi.freebsd.org/build.html?mastername=130releng-armv6-quarterly&build=0f674946ba39
Log:

=>> Building games/libretro-play
build started at Tue Aug 23 10:37:55 UTC 2022
port directory: /usr/ports/games/libretro-play
package name: libretro-play-0.48_1
building for: FreeBSD 130releng-armv6-quarterly-job-12 13.0-RELEASE-p11 FreeBSD 13.0-RELEASE-p11 1300139 arm
maintained by: rozhuk.im@gmail.com
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=======================<phase: check-sanity   >============================
===>  License BSD2CLAUSE accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   libretro-play-0.48_1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.18.3.pkg
[130releng-armv6-quarterly-job-12] Installing pkg-1.18.3...
[130releng-armv6-quarterly-job-12] Extracting pkg-1.18.3: .......... done
===>   libretro-play-0.48_1 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of libretro-play-0.48_1
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License BSD2CLAUSE accepted by the user
===> Fetching all distfiles required by libretro-play-0.48_1 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License BSD2CLAUSE accepted by the user
===> Fetching all distfiles required by libretro-play-0.48_1 for building
=> SHA256 Checksum OK for jpd002-Play--0.48_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play--CodeGen-448bac159733c6799a451ac75a18ce04aff5e223_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-libchdr-532a3f60f75eec3454ff4e52cad8862afc40e65f_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play--Framework-faa4c23a2e96ba42b6ff1438bf33f111295c55cf_GH0.tar.gz.
=> SHA256 Checksum OK for jpd002-Play-Dependencies-636810ead6f1a3c8ee8006a3b9a698a81a0efbf6_GH0.tar.gz.
=> SHA256 Checksum OK for gulrak-filesystem-2a8b380f8d4e77b389c42a194ab9c70d8e3a0f1e_GH0.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
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===========================================================================
=======================<phase: build          >============================
===>  Building for libretro-play-0.48_1
[  0% 1/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_64.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_64.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_64.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_64.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_64.cpp:341:13: warning: 18 enumeration values not handled in switch: 'SYM_CONTEXT', 'SYM_CONSTANT', 'SYM_CONSTANTPTR'... [-Wswitch]
                                        switch(src1->m_type)
                                               ^
1 warning generated.
[  0% 2/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86.cpp
[  0% 3/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Fpu.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Fpu.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Fpu.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_Fpu.cpp
[  1% 4/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Fpu_Sse.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Fpu_Sse.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Fpu_Sse.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_Fpu_Sse.cpp
[  1% 5/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_Md.cpp
[  1% 6/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md_Avx.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md_Avx.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_Md_Avx.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_Md_Avx.cpp
[  1% 7/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen.cpp:15:9: warning: enumeration values 'MATCH_ANY' and 'MATCH_NIL' not handled in switch [-Wswitch]
        switch(match)
               ^
1 warning generated.
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/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter.cpp:270:9: warning: enumeration value 'RETURN_VALUE_NONE' not handled in switch [-Wswitch]
        switch(returnValue)
               ^
1 warning generated.
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[  7% 27/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch64_Md.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch64_Md.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_AArch64_Md.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_AArch64_Md.cpp
[  7% 28/356] /nxb-bin/usr/bin/c++ -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -DNDEBUG -fPIC -MD -MT Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_32.cpp.o -MF Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_32.cpp.o.d -o Source/ui_libretro/Source/CodeGen/CMakeFiles/CodeGen.dir/__/src/Jitter_CodeGen_x86_32.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_32.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/src/Jitter_CodeGen_x86_32.cpp:132:11: warning: 121 enumeration values not handled in switch: 'OP_NOP', 'OP_MOV', 'OP_ADD'... [-Wswitch]
                        switch(statement.op)
                               ^
1 warning generated.
[  8% 29/356] /nxb-bin/usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -fPIC -pthread -MD -MT Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o -MF Source
 /ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/FrameworkOpenGl/CMakeFiles/Framework_OpenGl.dir/__/__/src/opengl/Program.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/src/opengl/Program.cpp
[  8% 30/356] /nxb-bin/usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inflate.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/inflate.c
[  8% 31/356] /nxb-bin/usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inftrees.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inftrees.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/inftrees.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/inftrees.c
[  8% 32/356] /nxb-bin/usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/trees.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/trees.c
[  9% 33/356] /nxb-bin/usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/uncompr.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/uncompr.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/uncompr.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/uncompr.c
[  9% 34/356] /nxb-bin/usr/bin/cc -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing -fPIC -fPIC -MD -MT Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o -MF Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o.d -o Source/ui_libretro/Source/libchdr/deps/zlib-1.2.11/CMakeFiles/zlib.dir/zutil.c.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/deps/zlib-1.2.11/zutil.c
[  9% 35/356] /nxb-bin/usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui_li
 bretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL.cpp
[ 10% 36/356] /nxb-bin/usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui_li
 bretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Shader.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Shader.cpp
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Shader.cpp:441:9: warning: enumeration value 'TEXTURE_CLAMP_MODE_STD' not handled in switch [-Wswitch]
        switch(clampMode)
               ^
1 warning generated.
[ 10% 37/356] /nxb-bin/usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui_li
 bretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp
FAILED: Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o 
/nxb-bin/usr/bin/c++ -DGLES_COMPATIBILITY -DPLAY_VERSION=\"0.30\" -D_FILE_OFFSET_BITS=64 -D_IOP_EMULATE_MODULES=1 -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/Source/gs/GSH_OpenGL -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/FrameworkOpenGl/../../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Framework/build_cmake/Framework/../../include -I/usr/local/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/Dependencies/ghc_filesystem/include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/CodeGen/build_cmake/../include -I/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/deps/libchdr/include -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -O2 -pipe  -fstack-protector-strong -fno-strict-aliasing   -std=c++17 -DNDEBUG -fPIC -mfpu=neon -pthread -MD -MT Source/ui_libretro/gs/GSH_
 OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o -MF Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o.d -o Source/ui_libretro/gs/GSH_OpenGL/CMakeFiles/gsh_opengl.dir/GSH_OpenGL_Texture.cpp.o -c /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp
In file included from /wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:491:
/nxb-bin/usr/lib/clang/11.0.1/include/arm_neon.h:32:2: error: "NEON support not enabled"
#error "NEON support not enabled"
 ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:493:28: error: unknown type name 'uint8x16x4_t'
inline void convertColumn8(uint8x16x4_t data, uint8* dest, const int destStride, int colNum)
                           ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:495:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t row0 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u8(data.val[0])), vmovn_u32(vreinterpretq_u32_u8(data.val[2])));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:496:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t revr0 = vrev32q_u16(vreinterpretq_u16_u8(data.val[0]));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:497:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t revr2 = vrev32q_u16(vreinterpretq_u16_u8(data.val[2]));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:498:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t row1 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u16(revr0)), vmovn_u32(vreinterpretq_u32_u16(revr2)));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:498:43: error: use of undeclared identifier 'vreinterpretq_u32_u16'
        uint16x8_t row1 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u16(revr0)), vmovn_u32(vreinterpretq_u32_u16(revr2)));
                                                 ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:498:84: error: use of undeclared identifier 'vreinterpretq_u32_u16'
        uint16x8_t row1 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u16(revr0)), vmovn_u32(vreinterpretq_u32_u16(revr2)));
                                                                                          ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:500:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t row2 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u8(data.val[1])), vmovn_u32(vreinterpretq_u32_u8(data.val[3])));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:501:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t revr1 = vrev32q_u16(vreinterpretq_u16_u8(data.val[1]));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:502:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t revr3 = vrev32q_u16(vreinterpretq_u16_u8(data.val[3]));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:503:2: error: unknown type name 'uint16x8_t'; did you mean 'uint16_t'?
        uint16x8_t row3 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u16(revr1)), vmovn_u32(vreinterpretq_u32_u16(revr3)));
        ^~~~~~~~~~
        uint16_t
/usr/include/sys/endian.h:44:20: note: 'uint16_t' declared here
typedef __uint16_t      uint16_t;
                        ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:503:43: error: use of undeclared identifier 'vreinterpretq_u32_u16'
        uint16x8_t row3 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u16(revr1)), vmovn_u32(vreinterpretq_u32_u16(revr3)));
                                                 ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:503:84: error: use of undeclared identifier 'vreinterpretq_u32_u16'
        uint16x8_t row3 = vcombine_u16(vmovn_u32(vreinterpretq_u32_u16(revr1)), vmovn_u32(vreinterpretq_u32_u16(revr3)));
                                                                                          ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:507:44: error: use of undeclared identifier 'vreinterpretq_u32_u16'
                row2 = vreinterpretq_u16_u32(vrev64q_u32(vreinterpretq_u32_u16(row2)));
                                                         ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:508:44: error: use of undeclared identifier 'vreinterpretq_u32_u16'
                row3 = vreinterpretq_u16_u32(vrev64q_u32(vreinterpretq_u32_u16(row3)));
                                                         ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:512:44: error: use of undeclared identifier 'vreinterpretq_u32_u16'
                row0 = vreinterpretq_u16_u32(vrev64q_u32(vreinterpretq_u32_u16(row0)));
                                                         ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:513:44: error: use of undeclared identifier 'vreinterpretq_u32_u16'
                row1 = vreinterpretq_u16_u32(vrev64q_u32(vreinterpretq_u32_u16(row1)));
                                                         ^
/wrkdirs/usr/ports/games/libretro-play/work/Play--0.48/Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp:516:17: error: use of undeclared identifier 'vreinterpretq_u8_u16'
        vst1q_u8(dest, vreinterpretq_u8_u16(row0));
                       ^
fatal error: too many errors emitted, stopping now [-ferror-limit=]
20 errors generated.
ninja: build stopped: subcommand failed.
*** Error code 1

Stop.
make: stopped in /usr/ports/games/libretro-play