Re: Re: [Development report #7] Audio Stack Improvements
Date: Fri, 15 Mar 2024 17:00:16 UTC
Hello Mark, Mark Johnston wrote: > > Behavior changes: > > - Only one /dev/dspX device is exposed, as opposed to the current > > /dev/dspX.[X]X devices created by the snd_clone mechanism. The > > user/application now only needs to access the device through /dev/dspX > > or /dev/dsp and sound(4) will take care of all necessary audio > > routing. > > Does this represent a backward compatibility break? That is, will > applications need any modification when running on a patched kernel? Applications are meant to open an audio device through /dev/dsp (if hw.snd.basename_clone is enabled), or through /dev/dspX, so the vast majority of applications should work with no problems. Applications that open a device through /dev/dspX.[X]X will break with this patch. However, opening a device like this is discouraged anyway, according to the sound(4) man page (see FILES section): [...] /dev/dsp%d.p%d Playback channel. /dev/dsp%d.r%d Record channel. /dev/dsp%d.vp%d Virtual playback channel. /dev/dsp%d.vr%d Virtual recording channel. [...] The above device nodes are only created on demand through the dynamic devfs(5) clone handler. Users are strongly discouraged to access them directly. For specific sound card access, please instead use /dev/dsp or /dev/dsp%d. The patch basically does the same thing -- the output of /dev/sndstat remains the same -- but without creating these device nodes. Christos