Re: adding new flua libraries
- In reply to: Warner Losh : "Re: adding new flua libraries"
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Date: Fri, 06 Sep 2024 14:51:45 UTC
On 9/6/24 09:48, Warner Losh wrote: > > > On Fri, Sep 6, 2024 at 8:45 AM Kyle Evans <kevans@freebsd.org > <mailto:kevans@freebsd.org>> wrote: > > On 9/6/24 04:29, Baptiste Daroussin wrote: > > On Thu 05 Sep 18:51, Mark Johnston wrote: > >> FreeBSD ships a Lua 5.4 implementation, flua, in the base > system. It's > >> intended for use by the base system, and so far has a few > consumers, but > >> not many so far. (As an aside, flua's intended scope is not totally > >> clear to me. Is it only for use by the base system? What > compatibility > >> guarantees does it provide, if any?) > >> > >> A few flua modules wrapping FreeBSD libraries (e.g., libjail) are > >> available, but they don't provide enough to make flua useful as a > >> general purpose programming tool. It lacks interfaces for > interacting > >> with the system (e.g., libc/libsys/libutil/etc wrappers) as well as > >> standard programming facilities (e.g., classes, higher-order > functions, > >> etc.). Here I'm mostly interested in discussing the former. > >> > >> I think flua could be a very useful alternative to shell scripts > and C > >> code where performance is not critical. It's very good at > wrapping C > >> interfaces and thus could be used to make FreeBSD features (jails, > >> bhyve, ctl, pf, zfs, dtrace, ...) more accessible to developers who > >> don't want to interact with C. > >> > >> It's a lot of work to build up a set of flua modules that > provide enough > >> functionality to be generally useful. My feeling is that the > easiest > >> way to get there is to wrap C interfaces directly (to the extent > that > >> that's possible, but it's usually easy) and expose them in flua as a > >> stable interface. Libraries written in pure Lua (or other languages > >> that interoperate well with Lua) could be built on top of that. > >> > >> I'm inclined to start by wrapping libc and libsys interfaces in > a manner > >> similar to luaposix. There, the namespace is partitioned by C > headers, > >> so posix.unistd contains identifiers from unistd.h, posix.sys.stat > >> contains identifiers from sys/stat.h, and so on. In fact, flua > already > >> has a small subset of luaposix's functionality. Wrapping C > interfaces > >> isn't much fun, but it's easy, and it saves us having to come up > with > >> names and interfaces (naming things is hard), and helps ensure > that the > >> glue code is relatively small and doesn't impose a large testing > burden. > >> Moreover, C interfaces don't change much and are subject to > >> well-understood compatibility constraints, which should mean > that Lua > >> interfaces built on top of them are subject to the same constraints. > >> > >> Assuming there's general agreement on that approach, the > question I'd > >> really like to answer is, what should the namespace look like? > It would > >> be useful to provide a posix module compatible with luaposix, > but that > >> obviously won't contain FreeBSD-specific functionality. > >> > >> I propose having a top-level "freebsd" namespace for all modules > >> implemented in the base system, excluding posix and contrib > libraries > >> which already define a Lua interface (libucl is the one example > I see so > >> far; we could import sqlite bindings as well). Then, if we follow > >> luaposix's convention, we could have freebsd.sys.capsicum.* for > >> Capsicum-related syscalls and constants, freebsd.sys.event.* for > kevent > >> wrappers, and so on. The posix module could simply provide a > subset of > >> freebsd.*. > >> > >> Maybe it's better to separate C wrappers from native Lua modules > though, > >> so it could be better to have freebsd.c.sys.capsicum.*, etc., and > >> provide higher-level interfaces for FreeBSD features under > freebsd.pf <http://freebsd.pf>, > >> freebsd.zfs, freebsd.jail, etc.. I'm not really sure. > >> > >> In the interest of prompting discussion a bit, I posted some > patches to > >> add some example wrappers to flua: > >> https://reviews.freebsd.org/D46553 > <https://reviews.freebsd.org/D46553> > >> https://reviews.freebsd.org/D46554 > <https://reviews.freebsd.org/D46554> > >> https://reviews.freebsd.org/D46556 > <https://reviews.freebsd.org/D46556> > >> > >> Does anyone have opinions on anything I've brought up above? > I'm pretty > >> happy to write a lot of this glue code or find ways to automate > it, as > >> I've already done a fair bit of it, but it's hard to make progress > >> without having some rigourous conventions for the flua namespace > (again, > >> naming things is hard). > > > > I like all of what I read and I am fully aligned. > > > > What I don't see here, is I think we should have dynamic modules > libucl, fbsd & > > friends are not dynamic and the reviews I see for the freebsd > module reviews, > > this is still bundled. > > > > Right, this is an artifact of how flua's evolved that we need to move > away from. We didn't have module support at the beginning- that came > later, but we didn't really move things out into modules. We still > can't move some things because of the bootstrap flua problem I > mentioned > elsewhere (doing so would block work to do `make sysent` type work as > part of the build as it would break cross-builds), but at least > libucl/fbsd would be fine. > > > Yea, if the sysent.lua code doesn't use modules, would we still have the > same > bootstrapping issues? Today, I don't think here's anything but vanilla > lua code > in there. > Right- if it didn't we'd have no problem, but the in-tree version uses lposix to construct a tmpdir to throw the intermediate files in while we're building them. I suppose the new model would more likely generate them in-place in .OBJDIR instead and could avoid that.