Re: Periodic rant about SCHED_ULE
- Reply: Mateusz Guzik : "Re: Periodic rant about SCHED_ULE"
- Reply: Stefan Esser : "Re: Periodic rant about SCHED_ULE"
- Reply: Mateusz Guzik : "Re: Periodic rant about SCHED_ULE"
- Reply: Alexander Leidinger : "Re: Periodic rant about SCHED_ULE"
- In reply to: Steve Kargl : "Re: Periodic rant about SCHED_ULE"
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Date: Wed, 22 Mar 2023 19:23:42 UTC
On 3/22/23, Steve Kargl <sgk@troutmask.apl.washington.edu> wrote: > On Wed, Mar 22, 2023 at 07:31:57PM +0100, Matthias Andree wrote: >> >> Yes, there are reports that FreeBSD is not responsive by default - but >> this >> may make it get overall better throughput at the expense of >> responsiveness, >> because it might be doing fewer context switches. So just complaining >> about >> a longer buildworld without seeing how much dnetc did in the same >> wallclock >> time period is useless. Periodic rant's don't fix this lack of >> information. >> > > I reported the issue with ULE some 15 to 20 years ago. > I gave up reporting the issue. The individuals with the > requisite skills to hack on ULE did not; and yes, I lack > those skills. The path of least resistance is to use > 4BSD. > > % cat a.f90 > ! > ! Silly numerically intensive computation. > ! > program foo > implicit none > integer, parameter :: m = 200, n = 1000, dp = kind(1.d0) > integer i > real(dp) x > real(dp), allocatable :: a(:,:), b(:,:), c(:,:) > call random_init(.true., .true.) > allocate(a(n,n), b(n,n)) > do i = 1, m > call random_number(a) > call random_number(b) > c = matmul(a,b) > x = sum(c) > if (x < 0) stop 'Whoops' > end do > end program foo > % gfortran11 -o z -O3 -march=native a.f90 > % time ./z > 42.16 real 42.04 user 0.09 sys > % cat foo > #! /bin/csh > # > # Launch NCPU+1 images with a 1 second delay > # > foreach i (1 2 3 4 5 6 7 8 9) > ./z & > sleep 1 > end > % ./foo > > In another xterm, you can watch the 9 images. > > % top > st pid: 1709; load averages: 4.90, 1.61, 0.79 up 0+00:56:46 > 11:43:01 > 74 processes: 10 running, 64 sleeping > CPU: 99.9% user, 0.0% nice, 0.1% system, 0.0% interrupt, 0.0% idle > Mem: 369M Active, 187M Inact, 240K Laundry, 889M Wired, 546M Buf, 14G Free > Swap: 16G Total, 16G Free > > PID USERNAME THR PRI NICE SIZE RES STATE C TIME CPU > COMMAND > 1699 kargl 1 56 0 68M 35M RUN 3 0:41 92.60% z > 1701 kargl 1 56 0 68M 35M RUN 0 0:41 92.33% z > 1689 kargl 1 56 0 68M 35M CPU5 5 0:47 91.63% z > 1691 kargl 1 56 0 68M 35M CPU0 0 0:45 89.91% z > 1695 kargl 1 56 0 68M 35M CPU2 2 0:43 88.56% z > 1697 kargl 1 56 0 68M 35M CPU6 6 0:42 88.48% z > 1705 kargl 1 55 0 68M 35M CPU1 1 0:39 88.12% z > 1703 kargl 1 56 0 68M 35M CPU4 4 0:39 87.86% z > 1693 kargl 1 56 0 68M 35M CPU7 7 0:45 78.12% z > > With 4BSD, you see the ./z's with 80% or greater CPU. All the ./z's exit > after 55-ish seconds. If you try this experiment on ULE, you'll get NCPU-1 > ./z's with nearly 99% CPU and 2 ./z's with something like 45-ish% as the > two images ping-pong on one cpu. Back when I was testing ULE vs 4BSD, > this was/is due to ULE's cpu affinity where processes never migrate to > another cpu. Admittedly, this was several years ago. Maybe ULE has > gotten better, but George's rant seems to suggest otherwise. > While I have not tried openmpi yet, I can confirm there is a problem here, but the situtation is not as clear cut as one might think. sched_4bsd *round robins* all workers across all CPUs, which comes at a performance *hit* compared to ule if number of workers is <= CPU count -- here ule maintains affinity, avoiding cache busting. If you slap in $cpu_count + 1 workers, 4bsd keeps the round robin equally penalizing everyone, while ule mostly penalizes a select victim. By the end of it, you get lower total cpu time spent, but higher total real time. See below for an example. Two massive problems with 4bsd, apart from mandatory round robin which also happens to help by accident: 1. it has one *global* lock, meaning the scheduler itself just does not scale and this is visible at modest contemporary scales 2. it does not understand topology -- no accounting done for ht nor numa, but i concede the latter wont be a factor for most people That said, ULE definitely has performance bugs which need to be fixed. At least for the case below, 4BSD just "lucked" into sucking less simply because it is so primitive. I wrote a cpu burning program (memset 1 MB in a loop, with enough iterations to take ~20 seconds on its own). I booted an 8 core bhyve vm, where I made sure to cpuset is to 8 distinct cores. The test runs *9* workers, here is a sample run: 4bsd: 23.18 real 20.81 user 0.00 sys 23.26 real 20.81 user 0.00 sys 23.30 real 20.81 user 0.00 sys 23.34 real 20.82 user 0.00 sys 23.41 real 20.81 user 0.00 sys 23.41 real 20.80 user 0.00 sys 23.42 real 20.80 user 0.00 sys 23.53 real 20.81 user 0.00 sys 23.60 real 20.80 user 0.00 sys 187.31s user 0.02s system 793% cpu 23.606 total ule: 20.67 real 20.04 user 0.00 sys 20.97 real 20.00 user 0.00 sys 21.45 real 20.29 user 0.00 sys 21.51 real 20.22 user 0.00 sys 22.77 real 20.04 user 0.00 sys 22.78 real 20.26 user 0.00 sys 23.42 real 20.04 user 0.00 sys 24.07 real 20.30 user 0.00 sys 24.46 real 20.16 user 0.00 sys 181.41s user 0.07s system 741% cpu 24.465 total It reliably uses 187s user time on 4BSD and 181s on ULE. At the same time it also reliably has massive time imblance between fastest/slowest in terms of total real time between workers *and* ULE reliably uses more total real time to finish the entire thing. iow this is a tradeoff, but most likely a bad one -- Mateusz Guzik <mjguzik gmail.com>