Re: Include SQLite3 source upon buildworld

From: Xin LI <delphij_at_gmail.com>
Date: Tue, 15 Nov 2022 17:47:52 UTC
On Tue, Nov 15, 2022 at 5:16 AM Archimedes Gaviola <
archimedes.gaviola@gmail.com> wrote:

> Hi,
>
> There's an SQLite3 source located in the /usr/src/contrib/sqlite3. Is
> there a way to include this upon buildworld so that I can run the binary
> after compiling?
>

Yes and no.

Yes -- you can always compile shell.c source and link against the library;
the code is there, just the BSD make build glues are missing.

No -- the omission is intentional: the library is meant to be used by the
base system as a "private library", which gives us the flexibility to not
give a stable API/ABI promise and to only build with options that the base
system needed (to reduce attack surface), so that when we make an update,
it will be a "wholesale" update and user applications are not broken, even
if sqlite3 update have introduced one.  Users who want sqlite3 should
really install it from ports (databases/sqlite3) or package.