Re: git: 39fdad34e220 - main - stand: impose 510,000 byte limit for /boot/loader and /boot/pxeldr

From: Warner Losh <imp_at_bsdimp.com>
Date: Thu, 11 Aug 2022 19:36:57 UTC
On Thu, Aug 11, 2022 at 1:26 PM Cy Schubert <Cy.Schubert@cschubert.com>
wrote:

> In message <727af1f3-7432-c038-a776-682ef161f6f9@FreeBSD.org>, John
> Baldwin
> wri
> tes:
> > On 8/10/22 8:31 PM, Warner Losh wrote:
> > > The branch main has been updated by imp:
> > >
> > > URL:
> https://cgit.FreeBSD.org/src/commit/?id=39fdad34e220c52a433e78f20c8c39
> > 412429014e
> > >
> > > commit 39fdad34e220c52a433e78f20c8c39412429014e
> > > Author:     Warner Losh <imp@FreeBSD.org>
> > > AuthorDate: 2022-08-11 03:19:01 +0000
> > > Commit:     Warner Losh <imp@FreeBSD.org>
> > > CommitDate: 2022-08-11 03:29:20 +0000
> > >
> > >      stand: impose 510,000 byte limit for /boot/loader and /boot/pxeldr
> > >
> > >      The BIOS method of booting imposes an absolute limit of 640k for
> the
> > >      size of the program being run due to btx. In practice, this means
> that
> > >      programs larger than about 500kiB will fail in odd ways as the
> stack /
> > >      heap will overflow.
> >
> > Technically the heap is now always above 1MB, the issue is the stack
> growing
> > down and overwriting .bss.
> >
> > >      Pick 510,000 as the cutoff line semi-arbitrarily. loader_lua is
> now
> > >      almost too big and we want to break the build when it crosses this
> > >      threshold. In my experience, below 500,000 always works, above
> 520,000
> > >      always seems to fail with things getting bad somewhere between
> 512,000
> > >      to 515,000. 510,000 is as close to the line as I think we can go,
> thou
> > gh
> > >      experience may dictate we need to lower this in the future.
> > >
> > >      This is at-best a stop-breakage until we have a better way to
> subset t
> > he
> > >      boot loader for BIOS booting to allow better, more fined-tuned
> > >      /boot/loaders for the many different environments they have to run
> > >      in. This likely means we'll have a graphical loader than
> understands a
> > >      few filesystmes for installation, and a non-graphical loader that
> > >      understands the most filesystems possible for everything else in
> the
> > >      future. Our build infrastructure needs some work before we can do
> that
> > ,
> > >      however.
> > >
> > >      At this late date, it likely isn't worth the efforts to move
> parts of
> > >      the loader into high memory. There's a number of assumptions
> about whe
> > re
> > >      the stack is, where buffers reside, etc that are fulfilled when
> it liv
> > es
> > >      in the first 640k that would need bounce buffers and/or other
> counter
> > >      measures if we were to split it up. All BIOS calls are done in
> 16-bit
> > >      mode with SEG:OFF addresses, requiring them to be in the first
> 640k of
> > >      RAM. And nearly all machines in the last decade can boot with UEFI
> > >      (though there's some exceptions, so it isn't worth killing
> outright
> > >      yet).
> >
> > Fully agree that we just want to keep the BIOS loader on a sufficient
> feature
> > diet.
>
> Agreed. Those with a significant investment in hardware needing upgrade
> might need sufficient heads up so that they can budget for replacements
> over time.
>

Yes. We have to remove the nice to have, but optional, bits from the BIOS
loader to
give us breathing room for other features.

Warner