git: 818be9d21caf - main - games/prboom: Remove expired port
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Date: Thu, 30 Jan 2025 18:50:08 UTC
The branch main has been updated by rene: URL: https://cgit.FreeBSD.org/ports/commit/?id=818be9d21cafee959de9bdc9ec7e1f1dc85ea82e commit 818be9d21cafee959de9bdc9ec7e1f1dc85ea82e Author: Rene Ladan <rene@FreeBSD.org> AuthorDate: 2025-01-30 18:49:57 +0000 Commit: Rene Ladan <rene@FreeBSD.org> CommitDate: 2025-01-30 18:49:57 +0000 games/prboom: Remove expired port 2025-01-30 games/prboom: Unmaintained, use games/prboom-plus instead --- MOVED | 1 + games/Makefile | 1 - games/prboom/Makefile | 37 ---------------------------- games/prboom/distinfo | 2 -- games/prboom/files/patch-Makefile.in | 25 ------------------- games/prboom/files/patch-configure | 14 ----------- games/prboom/files/patch-src_Makefile.in | 20 --------------- games/prboom/files/patch-src_SDL_i__sshot.c | 20 --------------- games/prboom/files/patch-src_SDL_i__system.c | 19 -------------- games/prboom/files/patch-src_gl__intern.h | 10 -------- games/prboom/files/patch-src_gl__main.c | 11 --------- games/prboom/files/pkg-message.in | 15 ----------- games/prboom/pkg-descr | 4 --- games/prboom/pkg-plist | 11 --------- 14 files changed, 1 insertion(+), 189 deletions(-) diff --git a/MOVED b/MOVED index 7a7333c7bdf8..28726261342a 100644 --- a/MOVED +++ b/MOVED @@ -4059,3 +4059,4 @@ math/PDL|math/p5-PDL|2025-01-28|Move math/PDL to math/p5-PDL irc/ezbounce||2025-01-28|Has expired: broken with modern Boost, broken with modern compilers, last release in 2009, upstream is dead lang/rust182||2025-01-29|No consumers in ports x11-fm/tdfsb||2025-01-30|Has expired: Unmaintained, uses smpeg which has no distfiles anymore +games/prboom|games/prboom-plus|2025-01-30|Has expired: Unmaintained, use games/prboom-plus instead diff --git a/games/Makefile b/games/Makefile index 46bd73e4becd..bb22fd51af95 100644 --- a/games/Makefile +++ b/games/Makefile @@ -790,7 +790,6 @@ SUBDIR += powder-toy-devel SUBDIR += powermanga SUBDIR += powwow - SUBDIR += prboom SUBDIR += prboom-plus SUBDIR += primateplunge SUBDIR += prismlauncher diff --git a/games/prboom/Makefile b/games/prboom/Makefile deleted file mode 100644 index 54d70ba993d3..000000000000 --- a/games/prboom/Makefile +++ /dev/null @@ -1,37 +0,0 @@ -PORTNAME= prboom -DISTVERSION= 2.5.0 -PORTREVISION= 15 -CATEGORIES= games -MASTER_SITES= SF/${PORTNAME}/${PORTNAME}%20stable/${PORTVERSION} - -MAINTAINER= thiagohero501@gmail.com -COMMENT= Multiplayer-capable and modified version of ID's classic DOOM game -WWW= https://prboom.sourceforge.net/ - -LICENSE= GPLv2 - -DEPRECATED= Unmaintained, use games/prboom-plus instead -EXPIRATION_DATE= 2025-01-30 - -LIB_DEPENDS= libpng.so:graphics/png - -USES= gmake localbase:ldflags sdl -USE_GL= gl -USE_SDL= mixer net sdl - -GNU_CONFIGURE= yes -CONFIGURE_ARGS= --disable-i386-asm - -DATADIR= ${LOCALBASE}/share/doom -SUB_FILES= pkg-message - -PLIST_SUB= PORTVERSION=${PORTVERSION} - -OPTIONS_DEFINE= OPENGL -OPTIONS_DEFAULT= OPENGL - -OPENGL_USES= gl -OPENGL_USE= GL=glu -OPENGL_CONFIGURE_ENABLE= gl - -.include <bsd.port.mk> diff --git a/games/prboom/distinfo b/games/prboom/distinfo deleted file mode 100644 index a486319b4751..000000000000 --- a/games/prboom/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -SHA256 (prboom-2.5.0.tar.gz) = 226c1c470f8cc983327536404f405a1d026cf0a5188c694a1243cc8630014bae -SIZE (prboom-2.5.0.tar.gz) = 1049505 diff --git a/games/prboom/files/patch-Makefile.in b/games/prboom/files/patch-Makefile.in deleted file mode 100644 index c5739fb02d04..000000000000 --- a/games/prboom/files/patch-Makefile.in +++ /dev/null @@ -1,25 +0,0 @@ ---- Makefile.in.orig 2008-11-09 19:22:16 UTC -+++ Makefile.in -@@ -258,22 +258,8 @@ install-docDATA: $(doc_DATA) - prboom.spec: $(top_builddir)/config.status $(srcdir)/prboom.spec.in - cd $(top_builddir) && $(SHELL) ./config.status $@ - install-docDATA: $(doc_DATA) -- @$(NORMAL_INSTALL) -- test -z "$(docdir)" || $(MKDIR_P) "$(DESTDIR)$(docdir)" -- @list='$(doc_DATA)'; for p in $$list; do \ -- if test -f "$$p"; then d=; else d="$(srcdir)/"; fi; \ -- f=$(am__strip_dir) \ -- echo " $(docDATA_INSTALL) '$$d$$p' '$(DESTDIR)$(docdir)/$$f'"; \ -- $(docDATA_INSTALL) "$$d$$p" "$(DESTDIR)$(docdir)/$$f"; \ -- done - - uninstall-docDATA: -- @$(NORMAL_UNINSTALL) -- @list='$(doc_DATA)'; for p in $$list; do \ -- f=$(am__strip_dir) \ -- echo " rm -f '$(DESTDIR)$(docdir)/$$f'"; \ -- rm -f "$(DESTDIR)$(docdir)/$$f"; \ -- done - - # This directory's subdirectories are mostly independent; you can cd - # into them and run `make' without going through this Makefile. diff --git a/games/prboom/files/patch-configure b/games/prboom/files/patch-configure deleted file mode 100644 index 044b62584b1b..000000000000 --- a/games/prboom/files/patch-configure +++ /dev/null @@ -1,14 +0,0 @@ ---- configure.orig 2008-11-09 19:22:17 UTC -+++ configure -@@ -2422,9 +2422,9 @@ else - withval=$with_waddir; DOOMWADDIR="$withval" - else - if test "x$prefix" != xNONE; then -- DOOMWADDIR="$prefix/share/games/doom" -+ DOOMWADDIR="$prefix/share/doom" - else -- DOOMWADDIR="$ac_default_prefix/share/games/doom" -+ DOOMWADDIR="$ac_default_prefix/share/doom" - fi - - fi diff --git a/games/prboom/files/patch-src_Makefile.in b/games/prboom/files/patch-src_Makefile.in deleted file mode 100644 index 508d791bc6f8..000000000000 --- a/games/prboom/files/patch-src_Makefile.in +++ /dev/null @@ -1,20 +0,0 @@ ---- src/Makefile.in.orig 2008-11-09 19:22:16 UTC -+++ src/Makefile.in -@@ -31,7 +31,7 @@ INSTALL_HEADER = $(INSTALL_DATA) - install_sh_PROGRAM = $(install_sh) -c - install_sh_SCRIPT = $(install_sh) -c - INSTALL_HEADER = $(INSTALL_DATA) --transform = $(program_transform_name) -+transform = - NORMAL_INSTALL = : - PRE_INSTALL = : - POST_INSTALL = : -@@ -246,7 +246,7 @@ SUBDIRS = SDL POSIX MAC - top_builddir = @top_builddir@ - top_srcdir = @top_srcdir@ - SUBDIRS = SDL POSIX MAC --gamesdir = $(prefix)/games -+gamesdir = $(prefix)/bin - prboom_game_server_SOURCES = d_server.c protocol.h - prboom_game_server_LDADD = POSIX/libposixdoom.a SDL/i_network.o @NET_LIBS@ @SDL_LIBS@ - COMMON_SRC = \ diff --git a/games/prboom/files/patch-src_SDL_i__sshot.c b/games/prboom/files/patch-src_SDL_i__sshot.c deleted file mode 100644 index 34deeeb0d3f1..000000000000 --- a/games/prboom/files/patch-src_SDL_i__sshot.c +++ /dev/null @@ -1,20 +0,0 @@ ---- src/SDL/i_sshot.c.orig 2008-10-18 13:32:29 UTC -+++ src/SDL/i_sshot.c -@@ -231,7 +231,7 @@ int I_ScreenShot (const char *fname) - if (fp) - { - png_struct *png_ptr = png_create_write_struct( -- PNG_LIBPNG_VER_STRING, png_error_ptr_NULL, error_fn, warning_fn); -+ PNG_LIBPNG_VER_STRING, NULL, error_fn, warning_fn); - - if (png_ptr) - { -@@ -279,7 +279,7 @@ int I_ScreenShot (const char *fname) - break; - } - } -- png_destroy_write_struct(&png_ptr, png_infopp_NULL); -+ png_destroy_write_struct(&png_ptr, NULL); - } - fclose(fp); - } diff --git a/games/prboom/files/patch-src_SDL_i__system.c b/games/prboom/files/patch-src_SDL_i__system.c deleted file mode 100644 index 4ecd359deef2..000000000000 --- a/games/prboom/files/patch-src_SDL_i__system.c +++ /dev/null @@ -1,19 +0,0 @@ ---- src/SDL/i_system.c.orig 2008-11-09 18:19:11 UTC -+++ src/SDL/i_system.c -@@ -72,6 +72,7 @@ - #include <fcntl.h> - #include <sys/stat.h> - #include <errno.h> -+#include <sys/cpuset.h> - - #ifndef PRBOOM_SERVER - #include "m_argv.h" -@@ -441,7 +442,7 @@ void I_SetAffinityMask(void) - // POSIX version: - int i; - { -- cpu_set_t set; -+ cpuset_t set; - - CPU_ZERO(&set); - diff --git a/games/prboom/files/patch-src_gl__intern.h b/games/prboom/files/patch-src_gl__intern.h deleted file mode 100644 index 38077c91850a..000000000000 --- a/games/prboom/files/patch-src_gl__intern.h +++ /dev/null @@ -1,10 +0,0 @@ ---- src/gl_intern.h.orig 2008-10-11 12:10:39 UTC -+++ src/gl_intern.h -@@ -83,6 +83,6 @@ int gld_GetTexDimension(int value); - void gld_SetTexturePalette(GLenum target); - void gld_Precache(void); - --PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+extern PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; - - #endif // _GL_INTERN_H diff --git a/games/prboom/files/patch-src_gl__main.c b/games/prboom/files/patch-src_gl__main.c deleted file mode 100644 index 9f3ab8c7108c..000000000000 --- a/games/prboom/files/patch-src_gl__main.c +++ /dev/null @@ -1,11 +0,0 @@ ---- src/gl_main.c.orig 2008-10-18 13:32:29 UTC -+++ src/gl_main.c -@@ -83,6 +83,8 @@ int gl_paletted_texture = 0; - int gl_shared_texture_palette = 0; - int gl_sprite_offset; // item out of floor offset Mead 8/13/03 - -+PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; -+ - GLuint gld_DisplayList=0; - int fog_density=200; - static float extra_red=0.0f; diff --git a/games/prboom/files/pkg-message.in b/games/prboom/files/pkg-message.in deleted file mode 100644 index 16ca4ff14dc8..000000000000 --- a/games/prboom/files/pkg-message.in +++ /dev/null @@ -1,15 +0,0 @@ -[ -{ type: install - message: <<EOM -1) This port does not install any doom .wad , -so you have to download it and run prboom -iwad /path/to/doom.wad -or put it in /usr/local/share/games/doom/ ! - -2) Prboom is very out of date (http://prboom.sourceforge.net), so -if you like prboom and want a newer version -you should look at http://prboom-plus.sourceforge.net! - -3)Have fun! -EOM -} -] diff --git a/games/prboom/pkg-descr b/games/prboom/pkg-descr deleted file mode 100644 index 63d6705eade2..000000000000 --- a/games/prboom/pkg-descr +++ /dev/null @@ -1,4 +0,0 @@ -Prboom is a modified version of the ID Software's classic game Doom. -It runs on several platforms (include Win32 and Unixes) and features -many additions to the original game. It also supports multiplayer -games. diff --git a/games/prboom/pkg-plist b/games/prboom/pkg-plist deleted file mode 100644 index 2e8c8ccf32fc..000000000000 --- a/games/prboom/pkg-plist +++ /dev/null @@ -1,11 +0,0 @@ -bin/prboom -bin/prboom-game-server -share/man/man5/boom.cfg.5.gz -share/man/man6/prboom-game-server.6.gz -share/man/man6/prboom.6.gz -%%DATADIR%%/prboom.wad -%%DOCSDIR%%-%%PORTVERSION%%/boom.txt -%%DOCSDIR%%-%%PORTVERSION%%/MBF.txt -%%DOCSDIR%%-%%PORTVERSION%%/MBFFAQ.txt -%%DOCSDIR%%-%%PORTVERSION%%/README.demos -%%DOCSDIR%%-%%PORTVERSION%%/README.compat