git: 73531caa5ffd - main - graphics/openshadinglanguage: Update 1.13.10.0 → 1.13.12.0

From: Vladimir Druzenko <vvd_at_FreeBSD.org>
Date: Tue, 28 Jan 2025 16:30:26 UTC
The branch main has been updated by vvd:

URL: https://cgit.FreeBSD.org/ports/commit/?id=73531caa5ffd3f2cb38ccc5affa3f249a813f76b

commit 73531caa5ffd3f2cb38ccc5affa3f249a813f76b
Author:     Shane <FreeBSD@ShaneWare.Biz>
AuthorDate: 2025-01-28 16:24:21 +0000
Commit:     Vladimir Druzenko <vvd@FreeBSD.org>
CommitDate: 2025-01-28 16:29:46 +0000

    graphics/openshadinglanguage: Update 1.13.10.0 → 1.13.12.0
    
    This update includes support for llvm 19.
    
    Changelogs:
    https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.11.0
    https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/releases/tag/v1.13.12.0
    
    PR:     284407
---
 graphics/openshadinglanguage/Makefile | 9 +++------
 graphics/openshadinglanguage/distinfo | 8 +++-----
 2 files changed, 6 insertions(+), 11 deletions(-)

diff --git a/graphics/openshadinglanguage/Makefile b/graphics/openshadinglanguage/Makefile
index d7455f032ad3..7275e5542cfb 100644
--- a/graphics/openshadinglanguage/Makefile
+++ b/graphics/openshadinglanguage/Makefile
@@ -1,16 +1,13 @@
 PORTNAME=	openshadinglanguage
 DISTVERSIONPREFIX=	v
-DISTVERSION=	1.13.10.0
+DISTVERSION=	1.13.12.0
 # PORTREVISION must be set with ?= so as not to stomp over
 # py-openimageio's PORTREVISION.
 # Also, just to be on the safe side, when resetting,
 # best keep PORTREVISION?=	0.
-PORTREVISION?=	4
+PORTREVISION?=	0
 CATEGORIES?=	graphics devel
 
-PATCH_SITES=	https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/
-PATCHFILES=	d8c6f9a004c6fe3ae024ee17903c7ca9f9e8f9e7.patch:-p1
-
 MAINTAINER=	FreeBSD@Shaneware.biz
 COMMENT?=	Advanced shading language for production GI renderers
 WWW=		https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
@@ -42,7 +39,7 @@ CMAKE_ON=	ENABLE_RTTI OSL_BUILD_TESTS USE_LIBCPLUSPLUS USE_LLVM_BITCODE
 
 # DISTVERSION has an extra digit which isn't in the lib name
 # for LIBVERS we want the first three digits
-PLIST_SUB=	SHL2=${PORTVERSION:R:R} SHL3=${PORTVERSION:R}
+PLIST_SUB=	SHL2=${DISTVERSION:R:R} SHL3=${DISTVERSION:R}
 
 OPTIONS_DEFINE=		OSLTOY
 OPTIONS_SUB=		yes
diff --git a/graphics/openshadinglanguage/distinfo b/graphics/openshadinglanguage/distinfo
index a6913d4d24a4..dc8cf7c805ea 100644
--- a/graphics/openshadinglanguage/distinfo
+++ b/graphics/openshadinglanguage/distinfo
@@ -1,5 +1,3 @@
-TIMESTAMP = 1717345517
-SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.13.10.0_GH0.tar.gz) = 302f573d21c700d859fb36497d377656cb51213309d95bebda941bb0993a7f42
-SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.13.10.0_GH0.tar.gz) = 21776721
-SHA256 (d8c6f9a004c6fe3ae024ee17903c7ca9f9e8f9e7.patch) = 8c1759c856898d4d4d72391591b341125c61e76074316b82e48379107b5dbd9c
-SIZE (d8c6f9a004c6fe3ae024ee17903c7ca9f9e8f9e7.patch) = 768
+TIMESTAMP = 1738022959
+SHA256 (AcademySoftwareFoundation-OpenShadingLanguage-v1.13.12.0_GH0.tar.gz) = a1d359b236a691a1cc0d4a241de3081ce137a0d54be0d2db43f415802291ea88
+SIZE (AcademySoftwareFoundation-OpenShadingLanguage-v1.13.12.0_GH0.tar.gz) = 21824352