git: 07ceb4cc8e74 - main - www/threejs: upgrade to r172
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Date: Wed, 22 Jan 2025 20:33:04 UTC
The branch main has been updated by thierry: URL: https://cgit.FreeBSD.org/ports/commit/?id=07ceb4cc8e74e244b0fd8fe72dcfa00596bd3551 commit 07ceb4cc8e74e244b0fd8fe72dcfa00596bd3551 Author: Thierry Thomas <thierry@FreeBSD.org> AuthorDate: 2025-01-22 18:46:13 +0000 Commit: Thierry Thomas <thierry@FreeBSD.org> CommitDate: 2025-01-22 20:32:58 +0000 www/threejs: upgrade to r172 Releases notes at https://github.com/mrdoob/three.js/releases --- www/threejs/Makefile | 2 +- www/threejs/distinfo | 6 +- www/threejs/pkg-plist | 313 ++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 317 insertions(+), 4 deletions(-) diff --git a/www/threejs/Makefile b/www/threejs/Makefile index b7f3eca39d0d..41b750ea6c1e 100644 --- a/www/threejs/Makefile +++ b/www/threejs/Makefile @@ -1,5 +1,5 @@ PORTNAME= three.js -PORTVERSION= 165 +PORTVERSION= 172 DISTVERSIONPREFIX= r CATEGORIES= www diff --git a/www/threejs/distinfo b/www/threejs/distinfo index 40b7325da13c..bd17cccae8e0 100644 --- a/www/threejs/distinfo +++ b/www/threejs/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1717601599 -SHA256 (mrdoob-three.js-r165_GH0.tar.gz) = 7eed96b994cd24086bc26c4410db6a75e25b48c665f47f779c8811c1fe5ced71 -SIZE (mrdoob-three.js-r165_GH0.tar.gz) = 360337324 +TIMESTAMP = 1737570994 +SHA256 (mrdoob-three.js-r172_GH0.tar.gz) = c30365bf162a39f40c9b33ec6c3bff23913a3255d7845f506242c193ccded4a6 +SIZE (mrdoob-three.js-r172_GH0.tar.gz) = 362220371 diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist index f2860819e8be..ffe1b1b84e11 100644 --- a/www/threejs/pkg-plist +++ b/www/threejs/pkg-plist @@ -1,4 +1,8 @@ +%%WWWDIR%%/Three.Core.js %%WWWDIR%%/Three.Legacy.js +%%WWWDIR%%/Three.TSL.js +%%WWWDIR%%/Three.WebGPU.Nodes.js +%%WWWDIR%%/Three.WebGPU.js %%WWWDIR%%/Three.js %%WWWDIR%%/animation/AnimationAction.js %%WWWDIR%%/animation/AnimationClip.js @@ -40,13 +44,17 @@ %%WWWDIR%%/core/Object3D.js %%WWWDIR%%/core/Raycaster.js %%WWWDIR%%/core/RenderTarget.js +%%WWWDIR%%/core/RenderTarget3D.js +%%WWWDIR%%/core/RenderTargetArray.js %%WWWDIR%%/core/Uniform.js %%WWWDIR%%/core/UniformsGroup.js +%%WWWDIR%%/extras/Controls.js %%WWWDIR%%/extras/DataUtils.js %%WWWDIR%%/extras/Earcut.js %%WWWDIR%%/extras/ImageUtils.js %%WWWDIR%%/extras/PMREMGenerator.js %%WWWDIR%%/extras/ShapeUtils.js +%%WWWDIR%%/extras/TextureUtils.js %%WWWDIR%%/extras/core/Curve.js %%WWWDIR%%/extras/core/CurvePath.js %%WWWDIR%%/extras/core/Interpolations.js @@ -111,6 +119,7 @@ %%WWWDIR%%/lights/RectAreaLight.js %%WWWDIR%%/lights/SpotLight.js %%WWWDIR%%/lights/SpotLightShadow.js +%%WWWDIR%%/lights/webgpu/IESSpotLight.js %%WWWDIR%%/loaders/AnimationLoader.js %%WWWDIR%%/loaders/AudioLoader.js %%WWWDIR%%/loaders/BufferGeometryLoader.js @@ -127,6 +136,9 @@ %%WWWDIR%%/loaders/MaterialLoader.js %%WWWDIR%%/loaders/ObjectLoader.js %%WWWDIR%%/loaders/TextureLoader.js +%%WWWDIR%%/loaders/nodes/NodeLoader.js +%%WWWDIR%%/loaders/nodes/NodeMaterialLoader.js +%%WWWDIR%%/loaders/nodes/NodeObjectLoader.js %%WWWDIR%%/materials/LineBasicMaterial.js %%WWWDIR%%/materials/LineDashedMaterial.js %%WWWDIR%%/materials/Material.js @@ -146,6 +158,26 @@ %%WWWDIR%%/materials/ShaderMaterial.js %%WWWDIR%%/materials/ShadowMaterial.js %%WWWDIR%%/materials/SpriteMaterial.js +%%WWWDIR%%/materials/nodes/InstancedPointsNodeMaterial.js +%%WWWDIR%%/materials/nodes/Line2NodeMaterial.js +%%WWWDIR%%/materials/nodes/LineBasicNodeMaterial.js +%%WWWDIR%%/materials/nodes/LineDashedNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshBasicNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshLambertNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshMatcapNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshNormalNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshPhongNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshPhysicalNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshSSSNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshStandardNodeMaterial.js +%%WWWDIR%%/materials/nodes/MeshToonNodeMaterial.js +%%WWWDIR%%/materials/nodes/NodeMaterial.js +%%WWWDIR%%/materials/nodes/NodeMaterials.js +%%WWWDIR%%/materials/nodes/PointsNodeMaterial.js +%%WWWDIR%%/materials/nodes/ShadowNodeMaterial.js +%%WWWDIR%%/materials/nodes/SpriteNodeMaterial.js +%%WWWDIR%%/materials/nodes/VolumeNodeMaterial.js +%%WWWDIR%%/materials/nodes/manager/NodeMaterialObserver.js %%WWWDIR%%/math/Box2.js %%WWWDIR%%/math/Box3.js %%WWWDIR%%/math/Color.js @@ -156,6 +188,7 @@ %%WWWDIR%%/math/Interpolant.js %%WWWDIR%%/math/Line3.js %%WWWDIR%%/math/MathUtils.js +%%WWWDIR%%/math/Matrix2.js %%WWWDIR%%/math/Matrix3.js %%WWWDIR%%/math/Matrix4.js %%WWWDIR%%/math/Plane.js @@ -172,8 +205,206 @@ %%WWWDIR%%/math/interpolants/DiscreteInterpolant.js %%WWWDIR%%/math/interpolants/LinearInterpolant.js %%WWWDIR%%/math/interpolants/QuaternionLinearInterpolant.js +%%WWWDIR%%/nodes/Nodes.js +%%WWWDIR%%/nodes/TSL.js +%%WWWDIR%%/nodes/accessors/AccessorsUtils.js +%%WWWDIR%%/nodes/accessors/Arrays.js +%%WWWDIR%%/nodes/accessors/BatchNode.js +%%WWWDIR%%/nodes/accessors/Bitangent.js +%%WWWDIR%%/nodes/accessors/BufferAttributeNode.js +%%WWWDIR%%/nodes/accessors/BufferNode.js +%%WWWDIR%%/nodes/accessors/BuiltinNode.js +%%WWWDIR%%/nodes/accessors/Camera.js +%%WWWDIR%%/nodes/accessors/ClippingNode.js +%%WWWDIR%%/nodes/accessors/CubeTextureNode.js +%%WWWDIR%%/nodes/accessors/InstanceNode.js +%%WWWDIR%%/nodes/accessors/InstancedMeshNode.js +%%WWWDIR%%/nodes/accessors/InstancedPointsMaterialNode.js +%%WWWDIR%%/nodes/accessors/Lights.js +%%WWWDIR%%/nodes/accessors/MaterialNode.js +%%WWWDIR%%/nodes/accessors/MaterialProperties.js +%%WWWDIR%%/nodes/accessors/MaterialReferenceNode.js +%%WWWDIR%%/nodes/accessors/ModelNode.js +%%WWWDIR%%/nodes/accessors/ModelViewProjectionNode.js +%%WWWDIR%%/nodes/accessors/MorphNode.js +%%WWWDIR%%/nodes/accessors/Normal.js +%%WWWDIR%%/nodes/accessors/Object3DNode.js +%%WWWDIR%%/nodes/accessors/PointUVNode.js +%%WWWDIR%%/nodes/accessors/Position.js +%%WWWDIR%%/nodes/accessors/ReferenceBaseNode.js +%%WWWDIR%%/nodes/accessors/ReferenceNode.js +%%WWWDIR%%/nodes/accessors/ReflectVector.js +%%WWWDIR%%/nodes/accessors/RendererReferenceNode.js +%%WWWDIR%%/nodes/accessors/SceneNode.js +%%WWWDIR%%/nodes/accessors/SkinningNode.js +%%WWWDIR%%/nodes/accessors/StorageBufferNode.js +%%WWWDIR%%/nodes/accessors/StorageTextureNode.js +%%WWWDIR%%/nodes/accessors/Tangent.js +%%WWWDIR%%/nodes/accessors/Texture3DNode.js +%%WWWDIR%%/nodes/accessors/TextureBicubic.js +%%WWWDIR%%/nodes/accessors/TextureNode.js +%%WWWDIR%%/nodes/accessors/TextureSizeNode.js +%%WWWDIR%%/nodes/accessors/UV.js +%%WWWDIR%%/nodes/accessors/UniformArrayNode.js +%%WWWDIR%%/nodes/accessors/UserDataNode.js +%%WWWDIR%%/nodes/accessors/VelocityNode.js +%%WWWDIR%%/nodes/accessors/VertexColorNode.js +%%WWWDIR%%/nodes/code/CodeNode.js +%%WWWDIR%%/nodes/code/ExpressionNode.js +%%WWWDIR%%/nodes/code/FunctionCallNode.js +%%WWWDIR%%/nodes/code/FunctionNode.js +%%WWWDIR%%/nodes/code/ScriptableNode.js +%%WWWDIR%%/nodes/code/ScriptableValueNode.js +%%WWWDIR%%/nodes/core/AssignNode.js +%%WWWDIR%%/nodes/core/AttributeNode.js +%%WWWDIR%%/nodes/core/BypassNode.js +%%WWWDIR%%/nodes/core/CacheNode.js +%%WWWDIR%%/nodes/core/ConstNode.js +%%WWWDIR%%/nodes/core/ContextNode.js +%%WWWDIR%%/nodes/core/IndexNode.js +%%WWWDIR%%/nodes/core/InputNode.js +%%WWWDIR%%/nodes/core/LightingModel.js +%%WWWDIR%%/nodes/core/MRTNode.js +%%WWWDIR%%/nodes/core/Node.js +%%WWWDIR%%/nodes/core/NodeAttribute.js +%%WWWDIR%%/nodes/core/NodeBuilder.js +%%WWWDIR%%/nodes/core/NodeCache.js +%%WWWDIR%%/nodes/core/NodeCode.js +%%WWWDIR%%/nodes/core/NodeFrame.js +%%WWWDIR%%/nodes/core/NodeFunction.js +%%WWWDIR%%/nodes/core/NodeFunctionInput.js +%%WWWDIR%%/nodes/core/NodeParser.js +%%WWWDIR%%/nodes/core/NodeUniform.js +%%WWWDIR%%/nodes/core/NodeUtils.js +%%WWWDIR%%/nodes/core/NodeVar.js +%%WWWDIR%%/nodes/core/NodeVarying.js +%%WWWDIR%%/nodes/core/OutputStructNode.js +%%WWWDIR%%/nodes/core/ParameterNode.js +%%WWWDIR%%/nodes/core/PropertyNode.js +%%WWWDIR%%/nodes/core/StackNode.js +%%WWWDIR%%/nodes/core/StructTypeNode.js +%%WWWDIR%%/nodes/core/TempNode.js +%%WWWDIR%%/nodes/core/UniformGroupNode.js +%%WWWDIR%%/nodes/core/UniformNode.js +%%WWWDIR%%/nodes/core/VarNode.js +%%WWWDIR%%/nodes/core/VaryingNode.js +%%WWWDIR%%/nodes/core/constants.js +%%WWWDIR%%/nodes/display/BlendModes.js +%%WWWDIR%%/nodes/display/BumpMapNode.js +%%WWWDIR%%/nodes/display/ColorAdjustment.js +%%WWWDIR%%/nodes/display/ColorSpaceFunctions.js +%%WWWDIR%%/nodes/display/ColorSpaceNode.js +%%WWWDIR%%/nodes/display/FrontFacingNode.js +%%WWWDIR%%/nodes/display/NormalMapNode.js +%%WWWDIR%%/nodes/display/PassNode.js +%%WWWDIR%%/nodes/display/PosterizeNode.js +%%WWWDIR%%/nodes/display/RenderOutputNode.js +%%WWWDIR%%/nodes/display/ScreenNode.js +%%WWWDIR%%/nodes/display/ToneMappingFunctions.js +%%WWWDIR%%/nodes/display/ToneMappingNode.js +%%WWWDIR%%/nodes/display/ToonOutlinePassNode.js +%%WWWDIR%%/nodes/display/ViewportDepthNode.js +%%WWWDIR%%/nodes/display/ViewportDepthTextureNode.js +%%WWWDIR%%/nodes/display/ViewportSharedTextureNode.js +%%WWWDIR%%/nodes/display/ViewportTextureNode.js +%%WWWDIR%%/nodes/fog/Fog.js +%%WWWDIR%%/nodes/functions/BSDF/BRDF_GGX.js +%%WWWDIR%%/nodes/functions/BSDF/BRDF_Lambert.js +%%WWWDIR%%/nodes/functions/BSDF/BRDF_Sheen.js +%%WWWDIR%%/nodes/functions/BSDF/DFGApprox.js +%%WWWDIR%%/nodes/functions/BSDF/D_GGX.js +%%WWWDIR%%/nodes/functions/BSDF/D_GGX_Anisotropic.js +%%WWWDIR%%/nodes/functions/BSDF/EnvironmentBRDF.js +%%WWWDIR%%/nodes/functions/BSDF/F_Schlick.js +%%WWWDIR%%/nodes/functions/BSDF/LTC.js +%%WWWDIR%%/nodes/functions/BSDF/Schlick_to_F0.js +%%WWWDIR%%/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +%%WWWDIR%%/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +%%WWWDIR%%/nodes/functions/BasicLightingModel.js +%%WWWDIR%%/nodes/functions/PhongLightingModel.js +%%WWWDIR%%/nodes/functions/PhysicalLightingModel.js +%%WWWDIR%%/nodes/functions/ShadowMaskModel.js +%%WWWDIR%%/nodes/functions/ToonLightingModel.js +%%WWWDIR%%/nodes/functions/material/getAlphaHashThreshold.js +%%WWWDIR%%/nodes/functions/material/getGeometryRoughness.js +%%WWWDIR%%/nodes/functions/material/getParallaxCorrectNormal.js +%%WWWDIR%%/nodes/functions/material/getRoughness.js +%%WWWDIR%%/nodes/functions/material/getShIrradianceAt.js +%%WWWDIR%%/nodes/geometry/RangeNode.js +%%WWWDIR%%/nodes/gpgpu/AtomicFunctionNode.js +%%WWWDIR%%/nodes/gpgpu/BarrierNode.js +%%WWWDIR%%/nodes/gpgpu/ComputeBuiltinNode.js +%%WWWDIR%%/nodes/gpgpu/ComputeNode.js +%%WWWDIR%%/nodes/gpgpu/WorkgroupInfoNode.js +%%WWWDIR%%/nodes/lighting/AONode.js +%%WWWDIR%%/nodes/lighting/AmbientLightNode.js +%%WWWDIR%%/nodes/lighting/AnalyticLightNode.js +%%WWWDIR%%/nodes/lighting/BasicEnvironmentNode.js +%%WWWDIR%%/nodes/lighting/BasicLightMapNode.js +%%WWWDIR%%/nodes/lighting/DirectionalLightNode.js +%%WWWDIR%%/nodes/lighting/EnvironmentNode.js +%%WWWDIR%%/nodes/lighting/HemisphereLightNode.js +%%WWWDIR%%/nodes/lighting/IESSpotLightNode.js +%%WWWDIR%%/nodes/lighting/IrradianceNode.js +%%WWWDIR%%/nodes/lighting/LightProbeNode.js +%%WWWDIR%%/nodes/lighting/LightUtils.js +%%WWWDIR%%/nodes/lighting/LightingContextNode.js +%%WWWDIR%%/nodes/lighting/LightingNode.js +%%WWWDIR%%/nodes/lighting/LightsNode.js +%%WWWDIR%%/nodes/lighting/PointLightNode.js +%%WWWDIR%%/nodes/lighting/PointShadowNode.js +%%WWWDIR%%/nodes/lighting/RectAreaLightNode.js +%%WWWDIR%%/nodes/lighting/ShadowBaseNode.js +%%WWWDIR%%/nodes/lighting/ShadowNode.js +%%WWWDIR%%/nodes/lighting/SpotLightNode.js +%%WWWDIR%%/nodes/materialx/DISCLAIMER.md +%%WWWDIR%%/nodes/materialx/MaterialXNodes.js +%%WWWDIR%%/nodes/materialx/lib/mx_hsv.js +%%WWWDIR%%/nodes/materialx/lib/mx_noise.js +%%WWWDIR%%/nodes/materialx/lib/mx_transform_color.js +%%WWWDIR%%/nodes/math/ConditionalNode.js +%%WWWDIR%%/nodes/math/Hash.js +%%WWWDIR%%/nodes/math/MathNode.js +%%WWWDIR%%/nodes/math/MathUtils.js +%%WWWDIR%%/nodes/math/OperatorNode.js +%%WWWDIR%%/nodes/math/TriNoise3D.js +%%WWWDIR%%/nodes/parsers/GLSLNodeFunction.js +%%WWWDIR%%/nodes/parsers/GLSLNodeParser.js +%%WWWDIR%%/nodes/pmrem/PMREMNode.js +%%WWWDIR%%/nodes/pmrem/PMREMUtils.js +%%WWWDIR%%/nodes/procedural/Checker.js +%%WWWDIR%%/nodes/tsl/TSLBase.js +%%WWWDIR%%/nodes/tsl/TSLCore.js +%%WWWDIR%%/nodes/utils/ArrayElementNode.js +%%WWWDIR%%/nodes/utils/ConvertNode.js +%%WWWDIR%%/nodes/utils/CubeMapNode.js +%%WWWDIR%%/nodes/utils/Discard.js +%%WWWDIR%%/nodes/utils/EquirectUVNode.js +%%WWWDIR%%/nodes/utils/FlipNode.js +%%WWWDIR%%/nodes/utils/FunctionOverloadingNode.js +%%WWWDIR%%/nodes/utils/JoinNode.js +%%WWWDIR%%/nodes/utils/LoopNode.js +%%WWWDIR%%/nodes/utils/MatcapUVNode.js +%%WWWDIR%%/nodes/utils/MaxMipLevelNode.js +%%WWWDIR%%/nodes/utils/Oscillators.js +%%WWWDIR%%/nodes/utils/Packing.js +%%WWWDIR%%/nodes/utils/PostProcessingUtils.js +%%WWWDIR%%/nodes/utils/RTTNode.js +%%WWWDIR%%/nodes/utils/ReflectorNode.js +%%WWWDIR%%/nodes/utils/RemapNode.js +%%WWWDIR%%/nodes/utils/RotateNode.js +%%WWWDIR%%/nodes/utils/SetNode.js +%%WWWDIR%%/nodes/utils/SplitNode.js +%%WWWDIR%%/nodes/utils/SpriteSheetUVNode.js +%%WWWDIR%%/nodes/utils/SpriteUtils.js +%%WWWDIR%%/nodes/utils/StorageArrayElementNode.js +%%WWWDIR%%/nodes/utils/Timer.js +%%WWWDIR%%/nodes/utils/TriplanarTexturesNode.js +%%WWWDIR%%/nodes/utils/UVUtils.js +%%WWWDIR%%/nodes/utils/ViewportUtils.js %%WWWDIR%%/objects/BatchedMesh.js %%WWWDIR%%/objects/Bone.js +%%WWWDIR%%/objects/ClippingGroup.js %%WWWDIR%%/objects/Group.js %%WWWDIR%%/objects/InstancedMesh.js %%WWWDIR%%/objects/LOD.js @@ -190,6 +421,63 @@ %%WWWDIR%%/renderers/WebGLCubeRenderTarget.js %%WWWDIR%%/renderers/WebGLRenderTarget.js %%WWWDIR%%/renderers/WebGLRenderer.js +%%WWWDIR%%/renderers/common/Animation.js +%%WWWDIR%%/renderers/common/Attributes.js +%%WWWDIR%%/renderers/common/Backend.js +%%WWWDIR%%/renderers/common/Background.js +%%WWWDIR%%/renderers/common/BindGroup.js +%%WWWDIR%%/renderers/common/Binding.js +%%WWWDIR%%/renderers/common/Bindings.js +%%WWWDIR%%/renderers/common/Buffer.js +%%WWWDIR%%/renderers/common/BufferUtils.js +%%WWWDIR%%/renderers/common/BundleGroup.js +%%WWWDIR%%/renderers/common/ChainMap.js +%%WWWDIR%%/renderers/common/ClippingContext.js +%%WWWDIR%%/renderers/common/Color4.js +%%WWWDIR%%/renderers/common/ComputePipeline.js +%%WWWDIR%%/renderers/common/Constants.js +%%WWWDIR%%/renderers/common/CubeRenderTarget.js +%%WWWDIR%%/renderers/common/DataMap.js +%%WWWDIR%%/renderers/common/Geometries.js +%%WWWDIR%%/renderers/common/IndirectStorageBufferAttribute.js +%%WWWDIR%%/renderers/common/Info.js +%%WWWDIR%%/renderers/common/Lighting.js +%%WWWDIR%%/renderers/common/Pipeline.js +%%WWWDIR%%/renderers/common/Pipelines.js +%%WWWDIR%%/renderers/common/PostProcessing.js +%%WWWDIR%%/renderers/common/ProgrammableStage.js +%%WWWDIR%%/renderers/common/QuadMesh.js +%%WWWDIR%%/renderers/common/RenderBundle.js +%%WWWDIR%%/renderers/common/RenderBundles.js +%%WWWDIR%%/renderers/common/RenderContext.js +%%WWWDIR%%/renderers/common/RenderContexts.js +%%WWWDIR%%/renderers/common/RenderList.js +%%WWWDIR%%/renderers/common/RenderLists.js +%%WWWDIR%%/renderers/common/RenderObject.js +%%WWWDIR%%/renderers/common/RenderObjects.js +%%WWWDIR%%/renderers/common/RenderPipeline.js +%%WWWDIR%%/renderers/common/Renderer.js +%%WWWDIR%%/renderers/common/RendererUtils.js +%%WWWDIR%%/renderers/common/SampledTexture.js +%%WWWDIR%%/renderers/common/Sampler.js +%%WWWDIR%%/renderers/common/StorageBuffer.js +%%WWWDIR%%/renderers/common/StorageBufferAttribute.js +%%WWWDIR%%/renderers/common/StorageInstancedBufferAttribute.js +%%WWWDIR%%/renderers/common/StorageTexture.js +%%WWWDIR%%/renderers/common/Textures.js +%%WWWDIR%%/renderers/common/Uniform.js +%%WWWDIR%%/renderers/common/UniformBuffer.js +%%WWWDIR%%/renderers/common/UniformsGroup.js +%%WWWDIR%%/renderers/common/extras/PMREMGenerator.js +%%WWWDIR%%/renderers/common/nodes/NodeBuilderState.js +%%WWWDIR%%/renderers/common/nodes/NodeLibrary.js +%%WWWDIR%%/renderers/common/nodes/NodeSampledTexture.js +%%WWWDIR%%/renderers/common/nodes/NodeSampler.js +%%WWWDIR%%/renderers/common/nodes/NodeStorageBuffer.js +%%WWWDIR%%/renderers/common/nodes/NodeUniform.js +%%WWWDIR%%/renderers/common/nodes/NodeUniformBuffer.js +%%WWWDIR%%/renderers/common/nodes/NodeUniformsGroup.js +%%WWWDIR%%/renderers/common/nodes/Nodes.js %%WWWDIR%%/renderers/shaders/ShaderChunk.js %%WWWDIR%%/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js @@ -321,6 +609,16 @@ %%WWWDIR%%/renderers/shaders/ShaderLib/vsm.glsl.js %%WWWDIR%%/renderers/shaders/UniformsLib.js %%WWWDIR%%/renderers/shaders/UniformsUtils.js +%%WWWDIR%%/renderers/webgl-fallback/WebGLBackend.js +%%WWWDIR%%/renderers/webgl-fallback/WebGLBufferRenderer.js +%%WWWDIR%%/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLCapabilities.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLConstants.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLExtensions.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLState.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLTextureUtils.js +%%WWWDIR%%/renderers/webgl-fallback/utils/WebGLUtils.js %%WWWDIR%%/renderers/webgl/WebGLAnimation.js %%WWWDIR%%/renderers/webgl/WebGLAttributes.js %%WWWDIR%%/renderers/webgl/WebGLBackground.js @@ -351,6 +649,21 @@ %%WWWDIR%%/renderers/webgl/WebGLUniforms.js %%WWWDIR%%/renderers/webgl/WebGLUniformsGroups.js %%WWWDIR%%/renderers/webgl/WebGLUtils.js +%%WWWDIR%%/renderers/webgpu/WebGPUBackend.js +%%WWWDIR%%/renderers/webgpu/WebGPURenderer.Nodes.js +%%WWWDIR%%/renderers/webgpu/WebGPURenderer.js +%%WWWDIR%%/renderers/webgpu/nodes/BasicNodeLibrary.js +%%WWWDIR%%/renderers/webgpu/nodes/StandardNodeLibrary.js +%%WWWDIR%%/renderers/webgpu/nodes/WGSLNodeBuilder.js +%%WWWDIR%%/renderers/webgpu/nodes/WGSLNodeFunction.js +%%WWWDIR%%/renderers/webgpu/nodes/WGSLNodeParser.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUAttributeUtils.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUBindingUtils.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUConstants.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUPipelineUtils.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUTexturePassUtils.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUTextureUtils.js +%%WWWDIR%%/renderers/webgpu/utils/WebGPUUtils.js %%WWWDIR%%/renderers/webxr/WebXRController.js %%WWWDIR%%/renderers/webxr/WebXRDepthSensing.js %%WWWDIR%%/renderers/webxr/WebXRManager.js