git: 841eb55262fb - main - www/threejs: upgrade to r164
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Date: Wed, 01 May 2024 17:10:05 UTC
The branch main has been updated by thierry: URL: https://cgit.FreeBSD.org/ports/commit/?id=841eb55262fb63df97f12606af601a4390ff9b60 commit 841eb55262fb63df97f12606af601a4390ff9b60 Author: Thierry Thomas <thierry@FreeBSD.org> AuthorDate: 2024-05-01 17:06:14 +0000 Commit: Thierry Thomas <thierry@FreeBSD.org> CommitDate: 2024-05-01 17:09:05 +0000 www/threejs: upgrade to r164 Releases notes at <https://github.com/mrdoob/three.js/releases>. --- www/threejs/Makefile | 2 +- www/threejs/distinfo | 6 +++--- www/threejs/pkg-plist | 2 -- 3 files changed, 4 insertions(+), 6 deletions(-) diff --git a/www/threejs/Makefile b/www/threejs/Makefile index 107a617d78e1..ee801077c680 100644 --- a/www/threejs/Makefile +++ b/www/threejs/Makefile @@ -1,5 +1,5 @@ PORTNAME= three.js -PORTVERSION= 162 +PORTVERSION= 164 DISTVERSIONPREFIX= r CATEGORIES= www diff --git a/www/threejs/distinfo b/www/threejs/distinfo index 93f9d67a45c7..28fd09701720 100644 --- a/www/threejs/distinfo +++ b/www/threejs/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1709296542 -SHA256 (mrdoob-three.js-r162_GH0.tar.gz) = 8c349ca08b0422a700e3c6908994528563fbaae4eab65cff29d683938f3f3b0c -SIZE (mrdoob-three.js-r162_GH0.tar.gz) = 366789162 +TIMESTAMP = 1714582891 +SHA256 (mrdoob-three.js-r164_GH0.tar.gz) = 43f30b444d3702d8c427e701110020f2986b998e5f9e11cdf15ddf8b4fdeb6ae +SIZE (mrdoob-three.js-r164_GH0.tar.gz) = 362035926 diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist index c59f69f16d33..f2860819e8be 100644 --- a/www/threejs/pkg-plist +++ b/www/threejs/pkg-plist @@ -185,7 +185,6 @@ %%WWWDIR%%/objects/Skeleton.js %%WWWDIR%%/objects/SkinnedMesh.js %%WWWDIR%%/objects/Sprite.js -%%WWWDIR%%/renderers/WebGL1Renderer.js %%WWWDIR%%/renderers/WebGL3DRenderTarget.js %%WWWDIR%%/renderers/WebGLArrayRenderTarget.js %%WWWDIR%%/renderers/WebGLCubeRenderTarget.js @@ -243,7 +242,6 @@ %%WWWDIR%%/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js -%%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js