git: ef7db4b5bb88 - main - www/threejs: upgrade to r151
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Date: Sat, 01 Apr 2023 16:57:00 UTC
The branch main has been updated by thierry: URL: https://cgit.FreeBSD.org/ports/commit/?id=ef7db4b5bb888b9cc3ccdbcfd65690d9ad21d314 commit ef7db4b5bb888b9cc3ccdbcfd65690d9ad21d314 Author: Thierry Thomas <thierry@FreeBSD.org> AuthorDate: 2023-04-01 16:55:17 +0000 Commit: Thierry Thomas <thierry@FreeBSD.org> CommitDate: 2023-04-01 16:56:57 +0000 www/threejs: upgrade to r151 Release notes at <https://github.com/mrdoob/three.js/releases/tag/r151>. --- www/threejs/Makefile | 2 +- www/threejs/distinfo | 6 +++--- www/threejs/pkg-plist | 3 --- 3 files changed, 4 insertions(+), 7 deletions(-) diff --git a/www/threejs/Makefile b/www/threejs/Makefile index 11c111e1410f..95d1042e0dcb 100644 --- a/www/threejs/Makefile +++ b/www/threejs/Makefile @@ -1,5 +1,5 @@ PORTNAME= three.js -PORTVERSION= 150 +PORTVERSION= 151 DISTVERSIONPREFIX= r CATEGORIES= www diff --git a/www/threejs/distinfo b/www/threejs/distinfo index 38a2a9531c1b..31b92c53d8e4 100644 --- a/www/threejs/distinfo +++ b/www/threejs/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1678549086 -SHA256 (mrdoob-three.js-r150_GH0.tar.gz) = 74ff9e27cc00b323cd8cad648c3ad390228560d8dd3fda780f541d63cb11ad92 -SIZE (mrdoob-three.js-r150_GH0.tar.gz) = 341544211 +TIMESTAMP = 1680367780 +SHA256 (mrdoob-three.js-r151_GH0.tar.gz) = 45cbd1720fbbfa9b79190c1fe379f13d42957c50a85d8f97b151b1dae77b51af +SIZE (mrdoob-three.js-r151_GH0.tar.gz) = 348905598 diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist index d9b035710a74..a6b9210d67cd 100644 --- a/www/threejs/pkg-plist +++ b/www/threejs/pkg-plist @@ -297,9 +297,6 @@ %%WWWDIR%%/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/uv_vertex.glsl.js -%%WWWDIR%%/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js -%%WWWDIR%%/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js -%%WWWDIR%%/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderLib.js %%WWWDIR%%/renderers/shaders/ShaderLib/background.glsl.js