Re: git: b56d0bc41af7 - main - devel/libcutl: Explain why USE_CXXSTD=c++11 is used
- Reply: Raphael Kubo da Costa : "Re: git: b56d0bc41af7 - main - devel/libcutl: Explain why USE_CXXSTD=c++11 is used"
- Reply: Alexey Dokuchaev : "Re: git: b56d0bc41af7 - main - devel/libcutl: Explain why USE_CXXSTD=c++11 is used"
- In reply to: Rainer Hurling : "Re: git: b56d0bc41af7 - main - devel/libcutl: Explain why USE_CXXSTD=c++11 is used"
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Date: Thu, 06 Jul 2023 08:34:57 UTC
On Wed, 2023-07-05 at 13:39 +0200, Rainer Hurling wrote: > Hi Raphael, > > This also helps me for games/eboard. I had been looking around for > some > time and had not found a solution yet. I will also use parts of your > explanation :) > > Many thanks and best wishes, > Rainer > > > Am 05.07.23 um 11:13 schrieb Nuno Teixeira: > > Hello Raphael, > > > > Really nice and explaining comment on std c++11 fixes. I will use > > same > > comment on ports needed it to work in clang 16, e.g., net-p2p/amule > > that > > needs it. > > > > Just a question, should a PORTREVISION bump reccomended when we set > > USE_CXXSTD=c++11? Hi both, Glad to be of help! Overall, this looks like a variation of what we had in the past especially when clang switched to C++11 by default and a lot of ports broke. Specifically in these 2 cases in case it helps: * games/eboard seems to be failing because it defines an enum called `variant` while also doing `using namespace std`, which breaks because C++17 has std::variant. * net-p2p/amule uses the `register` keyword in a bunch of places (including some autogenerated flex/bison ones that are part of the tree), and it has been removed/deprecated in C++17. As for a PORTREVISION bump: it _could_ be the case that the generated files differ now, as in the past the default standard was gnu++14 rather than c++11. For leaf ports like these two I don't think the difference really matters, but I've been semi-abstent for so long that portmgr@ or someone more active may have a better guideline.