git: 500d2afb916f - main - www/threejs: upgrade to r141
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Date: Thu, 26 May 2022 18:57:12 UTC
The branch main has been updated by thierry: URL: https://cgit.FreeBSD.org/ports/commit/?id=500d2afb916f51c89f5df6400751624e301b8e6e commit 500d2afb916f51c89f5df6400751624e301b8e6e Author: Thierry Thomas <thierry@FreeBSD.org> AuthorDate: 2022-05-26 18:55:08 +0000 Commit: Thierry Thomas <thierry@FreeBSD.org> CommitDate: 2022-05-26 18:55:08 +0000 www/threejs: upgrade to r141 Release notes at <https://github.com/mrdoob/three.js/releases/tag/r141>. --- www/threejs/Makefile | 2 +- www/threejs/distinfo | 6 +++--- www/threejs/pkg-plist | 2 ++ 3 files changed, 6 insertions(+), 4 deletions(-) diff --git a/www/threejs/Makefile b/www/threejs/Makefile index 220a7638eb11..5640b4883797 100644 --- a/www/threejs/Makefile +++ b/www/threejs/Makefile @@ -1,7 +1,7 @@ # Created by: thierry@pompo.net PORTNAME= three.js -PORTVERSION= 140 +PORTVERSION= 141 DISTVERSIONPREFIX= r CATEGORIES= www diff --git a/www/threejs/distinfo b/www/threejs/distinfo index b8e432a370ef..a682e0a847b2 100644 --- a/www/threejs/distinfo +++ b/www/threejs/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1651509062 -SHA256 (mrdoob-three.js-r140_GH0.tar.gz) = 4c8ab2c6ac32afbe104ffc4533185a732232e5b64971c9a2695dfb5fa155727e -SIZE (mrdoob-three.js-r140_GH0.tar.gz) = 311335176 +TIMESTAMP = 1653591050 +SHA256 (mrdoob-three.js-r141_GH0.tar.gz) = f7daad3c9e1d9d6562d583dd8ce1d772a7cb5c346117d2ad134952bd11768224 +SIZE (mrdoob-three.js-r141_GH0.tar.gz) = 316341805 diff --git a/www/threejs/pkg-plist b/www/threejs/pkg-plist index 6be4f4dfb405..5bc42c6c41f2 100644 --- a/www/threejs/pkg-plist +++ b/www/threejs/pkg-plist @@ -237,6 +237,8 @@ %%WWWDIR%%/renderers/shaders/ShaderChunk/fog_pars_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/fog_vertex.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/gradientmap_pars_fragment.glsl.js +%%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_fragment.glsl.js +%%WWWDIR%%/renderers/shaders/ShaderChunk/iridescence_pars_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl.js %%WWWDIR%%/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js